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<blockquote data-quote="Cleon" data-source="post: 4454072" data-attributes="member: 57383"><p>While I agree with treating the attacks & save bonuses as a racial bonus, I'd make the progression faster - although not AC, for reasons I've already given.</p><p></p><p>Maybe +3 attack, +2 armour and +1 saves per round.</p><p></p><p>A HD cap on the creature it can mimic makes sense but I'm not sure if it's worth bothering with since it may never take effect in play. They don't get extra HP, so it's highly unlikely they'd live long enough to imorph into a monster of over 10-15 HD, let alone a PC of such a high level (10-15th!). </p><p></p><p>Might as well throw the poor critter a bone and not give it an Imorphing HD cap, it'd have the advantage of making the power description less complicated.</p><p></p><p>As for copying natural attacks & Ex abilities, it depends how close you want to be to the source material. The original description says the monster does not adopt the mimicked creatures special abilities or attack forms, it just uses its own tentacle attacks although they <em>look</em> like weapons appropriate to the duplicated creature (the example is a pair of tentacle-attacks that appear to be a sword and a shield).</p><p></p><p>That still leaves the question of reach though, does an imorph tentacle pretending to be a longspear gain a 10' melee range?</p></blockquote><p></p>
[QUOTE="Cleon, post: 4454072, member: 57383"] While I agree with treating the attacks & save bonuses as a racial bonus, I'd make the progression faster - although not AC, for reasons I've already given. Maybe +3 attack, +2 armour and +1 saves per round. A HD cap on the creature it can mimic makes sense but I'm not sure if it's worth bothering with since it may never take effect in play. They don't get extra HP, so it's highly unlikely they'd live long enough to imorph into a monster of over 10-15 HD, let alone a PC of such a high level (10-15th!). Might as well throw the poor critter a bone and not give it an Imorphing HD cap, it'd have the advantage of making the power description less complicated. As for copying natural attacks & Ex abilities, it depends how close you want to be to the source material. The original description says the monster does not adopt the mimicked creatures special abilities or attack forms, it just uses its own tentacle attacks although they [I]look[/I] like weapons appropriate to the duplicated creature (the example is a pair of tentacle-attacks that appear to be a sword and a shield). That still leaves the question of reach though, does an imorph tentacle pretending to be a longspear gain a 10' melee range? [/QUOTE]
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