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Special Conversion Thread: Finishing off the oozes
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<blockquote data-quote="Shade" data-source="post: 4480194" data-attributes="member: 287"><p>Anyone else have a preference?</p><p></p><p></p><p></p><p>Is the damage limitation necessary? I'd rather allow any damage dice, but disallow Strength bonus. It seems less kludgy.</p><p></p><p></p><p></p><p>It looks pretty good. What happens if it has a greataxe, or another two-handed weapon, for a limb?</p><p></p><p></p><p></p><p>I got the impression that it had an aversion to healing magic. Honestly, I think the whole bit should be dropped, as it really makes no sense. I can kind of understand the remove disease, but even that is a bit of a stretch.</p><p></p><p></p><p></p><p>Yep. If we stick with the specific spells causing it to recoil, I think the cure spells are far more CR-appropriate than heal.</p><p></p><p></p><p></p><p>Yeah, I can see that, but I still think it would be better if the goop ghoul itself had some sort of vulnerability to effects that remove disease.</p><p></p><p></p><p></p><p>Interesting idea. I'd rather not include the acid resistance effects, but the anti-paralysis concept makes more sense than remove disease.</p></blockquote><p></p>
[QUOTE="Shade, post: 4480194, member: 287"] Anyone else have a preference? Is the damage limitation necessary? I'd rather allow any damage dice, but disallow Strength bonus. It seems less kludgy. It looks pretty good. What happens if it has a greataxe, or another two-handed weapon, for a limb? I got the impression that it had an aversion to healing magic. Honestly, I think the whole bit should be dropped, as it really makes no sense. I can kind of understand the remove disease, but even that is a bit of a stretch. Yep. If we stick with the specific spells causing it to recoil, I think the cure spells are far more CR-appropriate than heal. Yeah, I can see that, but I still think it would be better if the goop ghoul itself had some sort of vulnerability to effects that remove disease. Interesting idea. I'd rather not include the acid resistance effects, but the anti-paralysis concept makes more sense than remove disease. [/QUOTE]
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