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Special Conversion Thread: Finishing off the oozes
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<blockquote data-quote="Cleon" data-source="post: 4524841" data-attributes="member: 57383"><p>Works for me, I've changed the previous post accordingly.</p><p></p><p>Now I also fancy expanding the range of habitats deadly puddings live in. I'm tempted to make it "<em>Environment: Any temperate or arctic land and underground"</em>, since this seems to be a "generic pudding" and AD&D has puddings, slimes and jellies that live in everything from frozen forests to sweltering deserts. The arctic land makes sense, considering its immunity to cold.</p><p></p><p>What do you think?</p><p></p><p>EDIT: I'm also wondering about giving it camouflage colouration that provides a racial bonus to Hide in its current environment. I know the original write-up did not mention this, but some AD&D Deadly Puddings had this feature (e.g. the arctic White Pudding resembled a snowdrift, the desert-dwelling Dun Pudding was khaki-coloured and I imagine the swamp-loving Brown Pudding looked like a mudslick. Maybe something like:</p><p></p><p><strong>Camouflage (Ex)</strong></p><p><strong></strong>Deadly puddings are of a colour and texture matching the ground of their native environment, so an arctic-dwelling pudding looks like a snowdrift, a swamp-dwelling one resembles a mudslick, a desert-dwellin pudding appears as a khaki pile of dried earth, and so on. It takes a DC 15 Spot check to notice a deadly pudding which matches the terrain. If a deadly pudding moves from one terrain type to the other it can change its appearance to match its new habitat, this process takes about a week.</p><p>A character can use their bonus in Knowledge (nature) or Survival instead of Spot for the skill check to notice a camouflaged deadly pudding.</p></blockquote><p></p>
[QUOTE="Cleon, post: 4524841, member: 57383"] Works for me, I've changed the previous post accordingly. Now I also fancy expanding the range of habitats deadly puddings live in. I'm tempted to make it "[I]Environment: Any temperate or arctic land and underground"[/I], since this seems to be a "generic pudding" and AD&D has puddings, slimes and jellies that live in everything from frozen forests to sweltering deserts. The arctic land makes sense, considering its immunity to cold. What do you think? EDIT: I'm also wondering about giving it camouflage colouration that provides a racial bonus to Hide in its current environment. I know the original write-up did not mention this, but some AD&D Deadly Puddings had this feature (e.g. the arctic White Pudding resembled a snowdrift, the desert-dwelling Dun Pudding was khaki-coloured and I imagine the swamp-loving Brown Pudding looked like a mudslick. Maybe something like: [B]Camouflage (Ex) [/B]Deadly puddings are of a colour and texture matching the ground of their native environment, so an arctic-dwelling pudding looks like a snowdrift, a swamp-dwelling one resembles a mudslick, a desert-dwellin pudding appears as a khaki pile of dried earth, and so on. It takes a DC 15 Spot check to notice a deadly pudding which matches the terrain. If a deadly pudding moves from one terrain type to the other it can change its appearance to match its new habitat, this process takes about a week. A character can use their bonus in Knowledge (nature) or Survival instead of Spot for the skill check to notice a camouflaged deadly pudding. [/QUOTE]
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