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Special Conversion Thread: Finishing off the oozes
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<blockquote data-quote="Cleon" data-source="post: 5971580" data-attributes="member: 57383"><p>Gelatinous cubes have a DC20 paralysis attack plus Engulf, which is <em><strong>nasty</strong></em>. They might be under-CRd.</p><p></p><p>Compared to an Ogre, the Stone Pud has roughly 70% more hp, the same AC, a significantly worse attack (+8 & 16 average damage vs +4 & 11.5 average damage), but also has lots of immunities plus spell resistance.</p><p></p><p>It's also got better skills!</p><p></p><p>Also, the Split SQ potentially increases its offensive ability several fold if it get hit by fire or lightning several times.</p><p></p><p>Hmm, maybe it ought to be a CR 4?</p><p></p><p></p><p></p><p>Looks alright.</p><p></p><p>Although it makes me want to switch to the "<span style="color: Red">red option</span>" of a +12 bonus to Hide in caves, otherwise its tactic will hardly ever succeed.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5971580, member: 57383"] Gelatinous cubes have a DC20 paralysis attack plus Engulf, which is [I][B]nasty[/B][/I]. They might be under-CRd. Compared to an Ogre, the Stone Pud has roughly 70% more hp, the same AC, a significantly worse attack (+8 & 16 average damage vs +4 & 11.5 average damage), but also has lots of immunities plus spell resistance. It's also got better skills! Also, the Split SQ potentially increases its offensive ability several fold if it get hit by fire or lightning several times. Hmm, maybe it ought to be a CR 4? Looks alright. Although it makes me want to switch to the "[COLOR=Red]red option[/COLOR]" of a +12 bonus to Hide in caves, otherwise its tactic will hardly ever succeed. [/QUOTE]
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