Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Special Conversion Thread: Frogs n' Toads
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shade" data-source="post: 3734371" data-attributes="member: 287"><p>Ghoul Frog</p><p>CLIMATE/TERRAIN : Any fresh water</p><p>FREQUENCY: Very rare</p><p>ORGANIZATION: Pack</p><p>ACTIVITY CYCLE: Night</p><p>DIET: Insectivore</p><p>INTELLIGENCE: Animal</p><p>TREASURE: Nil</p><p>ALIGNMENT: Neutral</p><p>NO. APPEARING: 2-8</p><p>ARMOR CLASS: 8</p><p>MOVEMENT: 6, Swim 12</p><p>HIT DICE: 1+4</p><p>THAC0: 19</p><p>NO. OF ATTACKS: 1</p><p>DAMAGE/ATTACK: 1-2</p><p>SPECIAL ATTACKS: Blinding flash</p><p>SPECIAL DEFENSES: Poison</p><p>MAGIC RESISTANCE: Nil</p><p>SIZE: S (2'-3' long)</p><p>MORALE: Unsteady (6)</p><p>XP VALUE: 65</p><p></p><p>A ghoul frog appears to be some sort of zombified creature, but it is not. Its skin is translucent, revealing the skeleton, muscles, and internal organs. Large, black pupils give the illusion of hollow eye sockets, adding to the misconception.</p><p></p><p>Ghoul frogs are not undead and exhibit no ghoulish attributes: they cannot paralyze, nor do they feast on carrion. Nonetheless, the term "ghoul frog" has stuck, although they are sometimes called "zombie frogs" or "skull frogs."</p><p></p><p>Combat: The skin of a ghoul frog gives off a faint luminescence that attracts flying insects at night. Those that fly too close are attacked by the frog's tongue, which draws the prey into the frog's mouth. Ghoul frogs normally attack only insects, but they can bite for 1-3 hp damage if cornered (although they flee from most attackers larger than themselves). Like most anurans, they have many small teeth, but only on their upper jaw. These teeth are used primarily to hold struggling prey steady so they can be swallowed whole.</p><p></p><p>Once per turn, a ghoul frog can generate a flash of bright light from its luminescent skin, causing victims to save vs. paralyzation or be blinded for 1d4 rounds, during which time the</p><p>ghoul frog escapes. Ghoul frogs themselves are immune to the effects of such flashes. They are also somewhat resistant to the blinding effects of light and continual light spells; if either of these spells is cast directly on a ghoul frog's eyes, its attack rolls and saving throws are reduced by 2, not 4.</p><p></p><p>Habitat/Society: Ghoul frogs are often found in small packs, but they have no specific social structure. Staying in a group allows them to use their defensive flash more effectively, as</p><p>they can take turns "flashing" enemies. They are never found far from a source of fresh water like a lake, pond, or stream, where they lay their jellylike eggs.</p><p></p><p>Ghoul frog tadpoles are transparent as their adult forms, although they do not gain their bioluminescence until after completing the metamorphosis into full adults. Glowing tadpoles</p><p>would be too easily spotted by aquatic predators.</p><p></p><p>During daylight, ghoul frogs lie buried in the mud of the lake bottom, covering their skin and preventing its light from being spotted by predators. Only during the darkness of the night do they emerge and begin their hunt for insects.</p><p></p><p>Ecology: From a distance, the eerily-glowing ghoul frog is often mistaken for a will o’wisp. Those hoping to find a will o’wisp treasure trove are in for a disappointment, for ghoul</p><p>frogs accumulate no treasure.</p><p></p><p>Ghoul frog flesh is bitter and mildly poisonous. Those eating it must save vs. poison or be violently nauseous for 1d4 hours. During this time, the afflicted individuals suffer a -2 attack</p><p>penalty and a +2 AC penalty, as well as temporarily losing 24 points of Strength. Thus, ghoul frogs are not often hunted as prey. However, many predators try to stay close to a pack of ghoul frogs, waiting to pounce upon those creatures unfortunate enough to be blinded by the frogs’ defensive flash.</p><p></p><p>In addition, ghoul frog skin, once dried and powered, can be a useful ingredient in the manufacture of magical inks used to transcribe various spells. It is predominantly used for such light-based spells as faerie fire, dancing lights, and so on, but it can also be used for corpse visage and similar spells that deal with at least the appearance of being undead.</p><p>Ghoul frog blood is a vital ingredient in the manufacture of skeletal potions (see Dragon Magazine #198, “The False Undead”), which turn the imbiber’s skin and organs invisible</p><p>but leave his bones unaffected. In a pinch, it can also be used to create potions of invisibility, but such potions are usually inferior in terms of duration and often cause a flickering luminescence that negates the benefits of the invisibility.</p><p></p><p>From Dragon #247 (1998).</p></blockquote><p></p>
[QUOTE="Shade, post: 3734371, member: 287"] Ghoul Frog CLIMATE/TERRAIN : Any fresh water FREQUENCY: Very rare ORGANIZATION: Pack ACTIVITY CYCLE: Night DIET: Insectivore INTELLIGENCE: Animal TREASURE: Nil ALIGNMENT: Neutral NO. APPEARING: 2-8 ARMOR CLASS: 8 MOVEMENT: 6, Swim 12 HIT DICE: 1+4 THAC0: 19 NO. OF ATTACKS: 1 DAMAGE/ATTACK: 1-2 SPECIAL ATTACKS: Blinding flash SPECIAL DEFENSES: Poison MAGIC RESISTANCE: Nil SIZE: S (2'-3' long) MORALE: Unsteady (6) XP VALUE: 65 A ghoul frog appears to be some sort of zombified creature, but it is not. Its skin is translucent, revealing the skeleton, muscles, and internal organs. Large, black pupils give the illusion of hollow eye sockets, adding to the misconception. Ghoul frogs are not undead and exhibit no ghoulish attributes: they cannot paralyze, nor do they feast on carrion. Nonetheless, the term "ghoul frog" has stuck, although they are sometimes called "zombie frogs" or "skull frogs." Combat: The skin of a ghoul frog gives off a faint luminescence that attracts flying insects at night. Those that fly too close are attacked by the frog's tongue, which draws the prey into the frog's mouth. Ghoul frogs normally attack only insects, but they can bite for 1-3 hp damage if cornered (although they flee from most attackers larger than themselves). Like most anurans, they have many small teeth, but only on their upper jaw. These teeth are used primarily to hold struggling prey steady so they can be swallowed whole. Once per turn, a ghoul frog can generate a flash of bright light from its luminescent skin, causing victims to save vs. paralyzation or be blinded for 1d4 rounds, during which time the ghoul frog escapes. Ghoul frogs themselves are immune to the effects of such flashes. They are also somewhat resistant to the blinding effects of light and continual light spells; if either of these spells is cast directly on a ghoul frog's eyes, its attack rolls and saving throws are reduced by 2, not 4. Habitat/Society: Ghoul frogs are often found in small packs, but they have no specific social structure. Staying in a group allows them to use their defensive flash more effectively, as they can take turns "flashing" enemies. They are never found far from a source of fresh water like a lake, pond, or stream, where they lay their jellylike eggs. Ghoul frog tadpoles are transparent as their adult forms, although they do not gain their bioluminescence until after completing the metamorphosis into full adults. Glowing tadpoles would be too easily spotted by aquatic predators. During daylight, ghoul frogs lie buried in the mud of the lake bottom, covering their skin and preventing its light from being spotted by predators. Only during the darkness of the night do they emerge and begin their hunt for insects. Ecology: From a distance, the eerily-glowing ghoul frog is often mistaken for a will o’wisp. Those hoping to find a will o’wisp treasure trove are in for a disappointment, for ghoul frogs accumulate no treasure. Ghoul frog flesh is bitter and mildly poisonous. Those eating it must save vs. poison or be violently nauseous for 1d4 hours. During this time, the afflicted individuals suffer a -2 attack penalty and a +2 AC penalty, as well as temporarily losing 24 points of Strength. Thus, ghoul frogs are not often hunted as prey. However, many predators try to stay close to a pack of ghoul frogs, waiting to pounce upon those creatures unfortunate enough to be blinded by the frogs’ defensive flash. In addition, ghoul frog skin, once dried and powered, can be a useful ingredient in the manufacture of magical inks used to transcribe various spells. It is predominantly used for such light-based spells as faerie fire, dancing lights, and so on, but it can also be used for corpse visage and similar spells that deal with at least the appearance of being undead. Ghoul frog blood is a vital ingredient in the manufacture of skeletal potions (see Dragon Magazine #198, “The False Undead”), which turn the imbiber’s skin and organs invisible but leave his bones unaffected. In a pinch, it can also be used to create potions of invisibility, but such potions are usually inferior in terms of duration and often cause a flickering luminescence that negates the benefits of the invisibility. From Dragon #247 (1998). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Special Conversion Thread: Frogs n' Toads
Top