Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Special Conversion Thread: Microscopic Monsters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shade" data-source="post: 5641112" data-attributes="member: 287"><p>Fair enough!</p><p></p><p>If that's all that's left, we can move on to the next one and just plug in the CR once freyar comments.</p><p></p><p><strong>SLIME MOLDS</strong></p><p>These creatures are so bizarre that it seems as though they evolved specifically to be used in AD&D games. Slime molds are best considered a type of colonial amoeba, although they are commonly mistaken for mushrooms during one phase of their life cycle. </p><p></p><p>The numerous amoebae which make up a colony move independently, scavenging for food, until the food begins to run out. At that point they mass together forming a large communal gelatinous mass, which in some forms is capable of movement (and is appropriately called a “slug”). When a suitable site is located, the front third of the amoebae join together and form a stalked structure called a sporocarp.</p><p></p><p>As the sporocarp hardens, the amoebae forming it die. The remaining amoebae round up and form spores in the upper chamber. At this point, the sporocarp splits open, releasing the spores to blow or roll away. When a spore lands in a patch of damp ground, an amoeba hatches out, and the life cycle is repeated.</p><p></p><p><strong>Dictyostelium</strong></p><p>Amoeba Slug Sporocarp Spore</p><p>FREQ.: Rare Very rare Very rare Rare</p><p>NO. APP.: 30-600 1 1 1-100</p><p>AC: 10 9 4 6</p><p>MOVE: 6” 9” Nil Nil</p><p>HIT DICE: 1-2 hp 30-600 hp 20-400 hp 1 hp</p><p>% IN LAIR: 0 0 0 0</p><p>TREASURE: N i l Nil Nil Nil</p><p>NO. ATT.: 1 See below Nil Nil</p><p>DAM/ATT.: 1 See below Nil Nil</p><p>SPEC. ATT.: Nil Nil Nil Nil</p><p>SPEC. DEF.: Nil Nil Nil Nil</p><p>MAGIC RES.: Standard Standard Standard Standard</p><p>INTEL.: Non- Non- Non- Non-</p><p>ALIGN.: Neutral Neutral Neutral Neutral</p><p>SIZE: S L L S</p><p>PSI. ABIL.: Nil Nil Nil Nil</p><p></p><p>In the amoeba stage, the cells should be treated like small members of Amoeba with 1-2 hp each. The slug is attracted to light, and otherwise acts much like a gelatinous cube without the paralytic ability. The slug is capable of engulfing one character per 15 hp, and will do 2-7 hp damage/round to each character engulfed. Torches do 1-6 hp damage to the slug attacking at +4. Blunt weapons and missiles do half damage. If the slug is severely damaged (15 hp in one round) it will simply break up into individual amoebae.</p><p></p><p>Dictyostelium will not attack in the sporocarp stage. In the early stages of its development, the sporocarp is covered with damp mucus, and fire attacks do only half damage. At maturity the sporocarp is dry, and fire attacks are much more effective. If the sporocarp is not completely destroyed in one attack, however, most of the spores will be ejected. Sharp blows to the stalk or cap may also cause release of the spores.</p><p></p><p>The spores are small (1-2’ in diameter) and relatively light. They are easily destroyed by direct application of fire, and blunt weapons attack them at +1 doing normal damage. </p><p></p><p>A single spore which escapes destruction is capable of producing an entirely new colony. By dividing once every six hours, for example, an amoeba hatched by one spore would generate a colony of 256 amoebae after just two days. The rate of division will vary based on the amount of food available, and will always slow down as the colony becomes very large.</p><p></p><p>Dictyostelium is most common in humid forests, and is only rarely found in dungeons.</p><p></p><p>Originally appeared in Dragon Magazine #111 (1986).</p></blockquote><p></p>
[QUOTE="Shade, post: 5641112, member: 287"] Fair enough! If that's all that's left, we can move on to the next one and just plug in the CR once freyar comments. [B]SLIME MOLDS[/B] These creatures are so bizarre that it seems as though they evolved specifically to be used in AD&D games. Slime molds are best considered a type of colonial amoeba, although they are commonly mistaken for mushrooms during one phase of their life cycle. The numerous amoebae which make up a colony move independently, scavenging for food, until the food begins to run out. At that point they mass together forming a large communal gelatinous mass, which in some forms is capable of movement (and is appropriately called a “slug”). When a suitable site is located, the front third of the amoebae join together and form a stalked structure called a sporocarp. As the sporocarp hardens, the amoebae forming it die. The remaining amoebae round up and form spores in the upper chamber. At this point, the sporocarp splits open, releasing the spores to blow or roll away. When a spore lands in a patch of damp ground, an amoeba hatches out, and the life cycle is repeated. [B]Dictyostelium[/B] Amoeba Slug Sporocarp Spore FREQ.: Rare Very rare Very rare Rare NO. APP.: 30-600 1 1 1-100 AC: 10 9 4 6 MOVE: 6” 9” Nil Nil HIT DICE: 1-2 hp 30-600 hp 20-400 hp 1 hp % IN LAIR: 0 0 0 0 TREASURE: N i l Nil Nil Nil NO. ATT.: 1 See below Nil Nil DAM/ATT.: 1 See below Nil Nil SPEC. ATT.: Nil Nil Nil Nil SPEC. DEF.: Nil Nil Nil Nil MAGIC RES.: Standard Standard Standard Standard INTEL.: Non- Non- Non- Non- ALIGN.: Neutral Neutral Neutral Neutral SIZE: S L L S PSI. ABIL.: Nil Nil Nil Nil In the amoeba stage, the cells should be treated like small members of Amoeba with 1-2 hp each. The slug is attracted to light, and otherwise acts much like a gelatinous cube without the paralytic ability. The slug is capable of engulfing one character per 15 hp, and will do 2-7 hp damage/round to each character engulfed. Torches do 1-6 hp damage to the slug attacking at +4. Blunt weapons and missiles do half damage. If the slug is severely damaged (15 hp in one round) it will simply break up into individual amoebae. Dictyostelium will not attack in the sporocarp stage. In the early stages of its development, the sporocarp is covered with damp mucus, and fire attacks do only half damage. At maturity the sporocarp is dry, and fire attacks are much more effective. If the sporocarp is not completely destroyed in one attack, however, most of the spores will be ejected. Sharp blows to the stalk or cap may also cause release of the spores. The spores are small (1-2’ in diameter) and relatively light. They are easily destroyed by direct application of fire, and blunt weapons attack them at +1 doing normal damage. A single spore which escapes destruction is capable of producing an entirely new colony. By dividing once every six hours, for example, an amoeba hatched by one spore would generate a colony of 256 amoebae after just two days. The rate of division will vary based on the amount of food available, and will always slow down as the colony becomes very large. Dictyostelium is most common in humid forests, and is only rarely found in dungeons. Originally appeared in Dragon Magazine #111 (1986). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Special Conversion Thread: Microscopic Monsters
Top