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<blockquote data-quote="Cleon" data-source="post: 5863660" data-attributes="member: 57383"><p>Hmm, I'd wondered about <em>wail of the banshee</em> and <em>finger of death</em> but it seemed a little redundant in a "a death spell plus another death spell" kind of way.</p><p></p><p>Also, if we use the previous suggestions we aren't left with 1 spell for the 6th & 7th levels, since it would give us.</p><p></p><p>6th - <em>acid fog</em>, <em>antimagic field</em>, <em>disintegrate</em> 3</p><p> 7th - <em>control weather</em>, <em>grasping hand</em> [<span style="color: Red">instead of <em>push</em></span>], <em>symbol of stunning</em> 3</p><p></p><p>I'd be fine giving it <em>freezing sphere</em> instead of <em>acid fog</em> - since <em>solid fog</em> would make a decent substitute for it. Keeping <em>symbol of stunning</em> seems a better choice than <em>finger of death</em>. The former's too slow to case during a fight, but Protiston (and its Ooze minions) are all immune to stunning, so having lots of stun symbols in its lair should give it a great tactical advantage. Hmm, maybe <em>too</em> great, plus the stunned folks will lose out on the fun of screaming in terror as they're eaten alive. Oh well, let's change it to the death finger.</p><p></p><p>0th - 9</p><p>1st - <em>ray of enfeeblement</em>, <em>shield</em>, 5</p><p>2nd - <em>protection from arrows</em> [<span style="color: Red">instead of <em>protection from normal missiles</em></span>], 5</p><p>3rd - <em>blacklight</em> [<span style="color: Red">instead of <em>continual darkness/light</em></span>], <em>hold person</em>, <em>slow</em>, <em>stinking cloud</em>, 4</p><p>4th - <em>contagion</em>, <em>hallucinatory terrain</em>, <em>solid fog</em> 4</p><p>5th - <em>cloudkill</em>, <em>hold monster</em>, <em>telekinesis</em>, <em>transmute rock to mud</em>, 4</p><p>6th - <em>freezing sphere</em>, <em>antimagic field</em>, <em>disintegrate</em> 3</p><p>7th - <em>control weather</em>, <em>finger of death</em>, <em>grasping hand</em> [<span style="color: Red">instead of <em>push</em></span>] 3</p><p>8th - <em>horrid wilting</em>, <em>polymorph any object</em> [<span style="color: Red">instead of <em>plant growth</em></span>], 2</p><p>9th - <em>wail of the banshee</em> 1 </p><p></p><p>Okay, so we need one 4th level spell (<em>polymorph</em>? scrying? <em>bestow curse</em>?), four 2nd level spells (<em>eagle's splendor</em>? <em>invisibility</em>? <em>resist energy</em>? <em>web</em>?), and three 1st level spells (<em>expeditious retrea</em><em>t</em> or <em>jump</em>? <em>mage armor</em> or <em>shield</em>? two of one and one of the other?).</p></blockquote><p></p>
[QUOTE="Cleon, post: 5863660, member: 57383"] Hmm, I'd wondered about [I]wail of the banshee[/I] and [I]finger of death[/I] but it seemed a little redundant in a "a death spell plus another death spell" kind of way. Also, if we use the previous suggestions we aren't left with 1 spell for the 6th & 7th levels, since it would give us. 6th - [I]acid fog[/I], [I]antimagic field[/I], [I]disintegrate[/I] 3 7th - [I]control weather[/I], [I]grasping hand[/I] [[COLOR=Red]instead of [I]push[/I][/COLOR]], [I]symbol of stunning[/I] 3 I'd be fine giving it [I]freezing sphere[/I] instead of [I]acid fog[/I] - since [I]solid fog[/I] would make a decent substitute for it. Keeping [I]symbol of stunning[/I] seems a better choice than [I]finger of death[/I]. The former's too slow to case during a fight, but Protiston (and its Ooze minions) are all immune to stunning, so having lots of stun symbols in its lair should give it a great tactical advantage. Hmm, maybe [I]too[/I] great, plus the stunned folks will lose out on the fun of screaming in terror as they're eaten alive. Oh well, let's change it to the death finger. 0th - 9 1st - [I]ray of enfeeblement[/I], [I]shield[/I], 5 2nd - [I]protection from arrows[/I] [[COLOR=Red]instead of [I]protection from normal missiles[/I][/COLOR]], 5 3rd - [I]blacklight[/I] [[COLOR=Red]instead of [I]continual darkness/light[/I][/COLOR]], [I]hold person[/I], [I]slow[/I], [I]stinking cloud[/I], 4 4th - [I]contagion[/I], [I]hallucinatory terrain[/I], [I]solid fog[/I] 4 5th - [I]cloudkill[/I], [I]hold monster[/I], [I]telekinesis[/I], [I]transmute rock to mud[/I], 4 6th - [I]freezing sphere[/I], [I]antimagic field[/I], [I]disintegrate[/I] 3 7th - [I]control weather[/I], [I]finger of death[/I], [I]grasping hand[/I] [[COLOR=Red]instead of [I]push[/I][/COLOR]] 3 8th - [I]horrid wilting[/I], [I]polymorph any object[/I] [[COLOR=Red]instead of [I]plant growth[/I][/COLOR]], 2 9th - [I]wail of the banshee[/I] 1 Okay, so we need one 4th level spell ([I]polymorph[/I]? scrying? [I]bestow curse[/I]?), four 2nd level spells ([I]eagle's splendor[/I]? [I]invisibility[/I]? [I]resist energy[/I]? [I]web[/I]?), and three 1st level spells ([I]expeditious retrea[/I][I]t[/I] or [I]jump[/I]? [I]mage armor[/I] or [I]shield[/I]? two of one and one of the other?). [/QUOTE]
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