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Speciality Priests for Swords and Wizardry
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<blockquote data-quote="Sitara" data-source="post: 6783671" data-attributes="member: 58107"><p>AD&D2e had spheres to differentiate priests, while 3e/Pathfinder have domains. 5e has subclasses. My problem is there is no way to differentiate clerics in swords and wizardry. I don't need anything as detailed as specific spell lists, as the spells available are already so few. But special abilities for a priest of a specific deity would be cool. For instance, a deity of war like tempus or muir would grant bonus to hit and damage with a a favored weapon, while a deity of animals might grant speak with animals as a power usable a couple of times per day. And so on. Paladins could also be granted such abilities, especially considering how pathetic paladins are in most OSR games.</p><p></p><p>Any resources for handling this?</p></blockquote><p></p>
[QUOTE="Sitara, post: 6783671, member: 58107"] AD&D2e had spheres to differentiate priests, while 3e/Pathfinder have domains. 5e has subclasses. My problem is there is no way to differentiate clerics in swords and wizardry. I don't need anything as detailed as specific spell lists, as the spells available are already so few. But special abilities for a priest of a specific deity would be cool. For instance, a deity of war like tempus or muir would grant bonus to hit and damage with a a favored weapon, while a deity of animals might grant speak with animals as a power usable a couple of times per day. And so on. Paladins could also be granted such abilities, especially considering how pathetic paladins are in most OSR games. Any resources for handling this? [/QUOTE]
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