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Specialization Redesigned
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<blockquote data-quote="Verequus" data-source="post: 1765443" data-attributes="member: 9135"><p>In general, I agree with Technik4, alone the -8 penalty is a huge disadvantage. I've never seen in the core rules such a stiff penalty, except when firing into melee, and that situation was the stacking of two -4 penalties.</p><p> </p><p> Another thing, what I don't like, is the disallowance of feats for non-specialists. That's something like Weapon Specialization for the Fighter - you can have it, if you have the right class. (My personal believe is contrary - you can have it, if you train for it. No wonder, that I trashed the core magic system and use Elements of Magic Revised exclusively.) I know, that it should strengthen the specialist, but actually you weaken the whole multiclassing concept - while even a generalist could multiclass to fighter for Weapon Specialization, he can't multiclass with a specialist.</p></blockquote><p></p>
[QUOTE="Verequus, post: 1765443, member: 9135"] In general, I agree with Technik4, alone the -8 penalty is a huge disadvantage. I've never seen in the core rules such a stiff penalty, except when firing into melee, and that situation was the stacking of two -4 penalties. Another thing, what I don't like, is the disallowance of feats for non-specialists. That's something like Weapon Specialization for the Fighter - you can have it, if you have the right class. (My personal believe is contrary - you can have it, if you train for it. No wonder, that I trashed the core magic system and use Elements of Magic Revised exclusively.) I know, that it should strengthen the specialist, but actually you weaken the whole multiclassing concept - while even a generalist could multiclass to fighter for Weapon Specialization, he can't multiclass with a specialist. [/QUOTE]
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