Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Speculation Welcome: What's Next for D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Retreater" data-source="post: 9249748" data-attributes="member: 42040"><p>True. I often have mud-stained glasses about the hobby. That said, in 5e terms, I've been excited about Level Up, Flee Mortals, the Historica Arcanum line by Metis Creative (City of Crescent, Empire of the Silk Road), and the pending delivery of OAR The Dark Tower.</p><p></p><p>I'm just going off the SlyFlourish review. And I don't have a basis in Planescape at all - I was either homebrew or Ravenloft in 2E.</p><p>I don't think we'll see Dark Sun because WotC has said as much. But if WotC is reading my complaints online, I hope that's not a factor.</p><p></p><p></p><p>It's based on the original production of the product, not necessarily Amazon's fault. But even if the printing was perfect, I still wouldn't want it. The Deck of Many Things is too disruptive to introduce to a campaign. I've never seen it go well.</p><p></p><p>I've perused both from my local library. Candlekeep seemed like "go to a site - have one encounter, and that's basically it." Very shallow adventures. Sort of like the Dungeon Magazine Side Treks - maybe 1-2 hours of play. Not bad for a periodical, but not the thing I want in a hardcover.</p><p>Golden Vault was sort of the opposite problem. The adventures were too complex and convoluted for their "drop in" value for an ongoing campaign. But, you know, not enough detail for a lengthy adventure. I don't want to plan out all the in-and-outs of a heist that's designed to last 1-2 sessions, read up on the positions of guards, motivations of NPCs, have the players puzzle and pull out their hair for something like that.</p><p>For me...</p><p>30ish pages - good, if it's something I can work with easily (site-based adventures).</p><p>5ish pages - not great. I can throw together a monster lair on my own.</p><p>I don't think a variety of authors is always bad. Yawning Portal, for example, is a pretty solid product (because the individual adventures are good) - however the overarching story and editing to tie them together is almost non-existent. And that's my problem with multiple authors. The editorial team at WotC has dropped the ball too many times (Frostmaiden) where adventures are just random encounter zones stitched together with the faintest idea of logic or theme. And when I get a 200+ page adventure that I plan to run for 6 months or more, I don't want a "monster of the week" format.</p></blockquote><p></p>
[QUOTE="Retreater, post: 9249748, member: 42040"] True. I often have mud-stained glasses about the hobby. That said, in 5e terms, I've been excited about Level Up, Flee Mortals, the Historica Arcanum line by Metis Creative (City of Crescent, Empire of the Silk Road), and the pending delivery of OAR The Dark Tower. I'm just going off the SlyFlourish review. And I don't have a basis in Planescape at all - I was either homebrew or Ravenloft in 2E. I don't think we'll see Dark Sun because WotC has said as much. But if WotC is reading my complaints online, I hope that's not a factor. It's based on the original production of the product, not necessarily Amazon's fault. But even if the printing was perfect, I still wouldn't want it. The Deck of Many Things is too disruptive to introduce to a campaign. I've never seen it go well. I've perused both from my local library. Candlekeep seemed like "go to a site - have one encounter, and that's basically it." Very shallow adventures. Sort of like the Dungeon Magazine Side Treks - maybe 1-2 hours of play. Not bad for a periodical, but not the thing I want in a hardcover. Golden Vault was sort of the opposite problem. The adventures were too complex and convoluted for their "drop in" value for an ongoing campaign. But, you know, not enough detail for a lengthy adventure. I don't want to plan out all the in-and-outs of a heist that's designed to last 1-2 sessions, read up on the positions of guards, motivations of NPCs, have the players puzzle and pull out their hair for something like that. For me... 30ish pages - good, if it's something I can work with easily (site-based adventures). 5ish pages - not great. I can throw together a monster lair on my own. I don't think a variety of authors is always bad. Yawning Portal, for example, is a pretty solid product (because the individual adventures are good) - however the overarching story and editing to tie them together is almost non-existent. And that's my problem with multiple authors. The editorial team at WotC has dropped the ball too many times (Frostmaiden) where adventures are just random encounter zones stitched together with the faintest idea of logic or theme. And when I get a 200+ page adventure that I plan to run for 6 months or more, I don't want a "monster of the week" format. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Speculation Welcome: What's Next for D&D?
Top