Absolutely, those have a tremendously powerful effect on combat, doesn't mean this idea wouldn't have a noticeable one.
Noticeable perhaps, but I'm looking to shave more than the odd minute from combat, which is all I can really see this doing.
Absolutely, those have a tremendously powerful effect on combat, doesn't mean this idea wouldn't have a noticeable one.
This is an interesting statistical case to look at.Actually considering that the vast majority of combats are at least 5 rounds, with 5 party members, that's 25 likely attack rolls in there (a few less for dazing, stun effect, a few more for AP, we are also assuming only the 1st attack roll in any given series can apply for this purpose). But with that many attack rolls, the chances of getting a few natural 20's are actually very high. if you could recharge dailies with them...that would have a very strong impact on the game overall.