Spell Confusion

True, they will just have Disadvantage on attacks and saves.

And that's right now, once we get the ability to take feats, it`s possible they can burn a few feats and don the armor, and spend the whole day fighting with no penalty. They just can´t cast spell.

No sane player will do this, probably, but the character have the ability to do so. So whatever is the thing that impede spellcasting in armor, is not that "Most wizards can't wear armor in combat because they aren't strong enough to wear it all day". Once he burn the feat, a wizard with str 8 and plate armor can wear the armor just as easy as a cleric with str 8 and plate armor. No more, no less.
 

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It's a weak system that allows such a character to be viable.

It's a weak simulation, maybe. A weak system, not necessarelly. An average str, high dexterity samurai fighter wearing O-Yoroi armor is a fine archetype, and a system were you can play as much archetypes as you want (including this one) is great.
 


Rather than have an arbitrary rule like, "arcane casters can't cast in armor, unless their class lets them, and divine casters can," have a rule grounded in something understandable: it's tiring to wear heavy armor all day.
 


I can see some traditions allowing casting in armour, like the sorcerer's dragon heritage. Maybe Blade Dancer and one or two others?
 

O-Yoroi is heavy armour in D&D.

I know, that's my point:
"I can make a STR 8 and DEX 18 fighter that wears a heavy armor and use a finesse weapon, so that's a moot point."

5e allows for such character to be viable. Some editions of D&D, do not, because the Katana isn't a finesse weapon.
 



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