Lord Tirian said:And having Con 13 at 1st gives you an extra hit point. Not too much... but you don't gain anything if you do it in reverse.
Can you cite the page for that? Just so that I know whether I need to house-rule that.
Lord Tirian said:And having Con 13 at 1st gives you an extra hit point. Not too much... but you don't gain anything if you do it in reverse.
Lord Tirian said:So... what? It's a Paragon Tier feat, you cannot get it before 11th.
Huh, what do you mean? I meant you get an extra hit point compared to a Con of 12. At 1st level only, of course.1of3 said:Can you cite the page for that? Just so that I know whether I need to house-rule that.
Lord Tirian said:Dex: Only for the wand and initiative. And in case of initiative, Improved Initiative beats a good Dex score by lengths.
Lord Tirian said:Con: Well, it is nice, but since hit points are less Con dependant now, it's fairly easy to set an average value here.
Cadfan said:Your force of will (charisma) overpowers the target's natural resistances, inflicting ongoing magical effects on him for longer periods of time.
Cadfan said:Its probably really just a way to make sure that as many ability scores matter as possible. Its only a problem if you feel some compulsion to pick up every single magical feat in the core rulebook.
keterys said:It's just flat out too good for a featThe prereq should stick, though.