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Spell Idea-Blasting many undead (1 more Judge Vote needed!)
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<blockquote data-quote="Creamsteak" data-source="post: 3943630" data-attributes="member: 552"><p>Just a stray thought here.</p><p></p><p>Hasted, rapid shot, divine power, 7th level cleric... 14 dex... does all of that stack? I'm not positive, but I guess so. Assumed undead target with a touch AC of 11 for now.</p><p></p><p></p><p></p><p>+6/+6/+6/+1 ranged touch, 1d6+5 each. Assuming 75% hit on +6, 50% hit on +1, Average damage 38.25 damage on a round.</p><p></p><p>Searing light +8 (85%) for 7d6 against undead. Average damage 20.825 per round.</p><p></p><p></p><p></p><p>If the spell is also a swift action, the first bit can be repeated. The cleric fires his volley this round, keeps 3 charges for next round. Next round, he fires 3, then as a swift action casts again, and fires 1 more (since you can use a swift action in between attacks). Then the next round he does 4. etc. Also, against a slightly higher AC the mutliple attacks lose slightly more damage I believe. Oh, and of course point blank shot could increase the damage in some random cases.</p><p></p><p>It's not anything too rediculous (since you are throwing a 4th level spell, a feat, and a buff coming from a wizard, bard, or potion), but I'm just stressing one of my concerns if you want it to be a 2nd level cleric swift action spell.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 3943630, member: 552"] Just a stray thought here. Hasted, rapid shot, divine power, 7th level cleric... 14 dex... does all of that stack? I'm not positive, but I guess so. Assumed undead target with a touch AC of 11 for now. +6/+6/+6/+1 ranged touch, 1d6+5 each. Assuming 75% hit on +6, 50% hit on +1, Average damage 38.25 damage on a round. Searing light +8 (85%) for 7d6 against undead. Average damage 20.825 per round. If the spell is also a swift action, the first bit can be repeated. The cleric fires his volley this round, keeps 3 charges for next round. Next round, he fires 3, then as a swift action casts again, and fires 1 more (since you can use a swift action in between attacks). Then the next round he does 4. etc. Also, against a slightly higher AC the mutliple attacks lose slightly more damage I believe. Oh, and of course point blank shot could increase the damage in some random cases. It's not anything too rediculous (since you are throwing a 4th level spell, a feat, and a buff coming from a wizard, bard, or potion), but I'm just stressing one of my concerns if you want it to be a 2nd level cleric swift action spell. [/QUOTE]
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Spell Idea-Blasting many undead (1 more Judge Vote needed!)
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