Li Shenron
Legend
IMHO Spell Mastery poses some moral dilemma to the DM. If a PC takes it, the DM is somehow motivated to threat the PC's spellbook, otherwise it is simply a wasted feat by the player's choice. If a PC Wizard never takes it, to threat its spellbook is kind of punishing the player for not taking the feat.
I was first tempted to give out a few Spell Masteries for free to Wizards, something like one every 4 or 5 levels. And I mean TOTALLY free.
Now I was kind of toying with the idea of instead having Spell Mastery to grant another bonus for the chosen spells, so as to make it an attractive choice for the Wizard. If the Wizard has reasons to take it, other than being able to prepare those spells without the spellbook, then as a DM I would be very relieved that if I threaten his spellbook the player feels satisfied by his choice of having chosen SM (or otherwise can complain only with himself, since there were other reasons to take it), while if I don't threaten his spellbook he is still satisfied by other advantages.
Now my question: what would you think it makes for a good extra to the chosen spells with Spell Mastery?
My obvious choice number 1 is +1 DC. Given the lowered bonus by 3.5 Spell Focus, another +1 DC would be definitely welcome by the Wizard.
pros: it would stack with SF and GSF and the spells don't have to be of the same school
cons: it will apply only to the (few) chosen spells, which are as many as your Int bonus, and perhaps you may want to choose a few spells with no save (such as a Mage Armor exactly for the time when you'll see your spellbook disappear)
Do you think it would be a good house rule? Otherwise I was also thinking of giving +1 caster level instead of DC, that could be even better overall (since it benefits almost all spells, especially at lower level). But since it is more difficult in 3.5 to increase DC, perhaps the first one is better?
Do you think it would be too little bonus in 3.0?
I was first tempted to give out a few Spell Masteries for free to Wizards, something like one every 4 or 5 levels. And I mean TOTALLY free.
Now I was kind of toying with the idea of instead having Spell Mastery to grant another bonus for the chosen spells, so as to make it an attractive choice for the Wizard. If the Wizard has reasons to take it, other than being able to prepare those spells without the spellbook, then as a DM I would be very relieved that if I threaten his spellbook the player feels satisfied by his choice of having chosen SM (or otherwise can complain only with himself, since there were other reasons to take it), while if I don't threaten his spellbook he is still satisfied by other advantages.
Now my question: what would you think it makes for a good extra to the chosen spells with Spell Mastery?
My obvious choice number 1 is +1 DC. Given the lowered bonus by 3.5 Spell Focus, another +1 DC would be definitely welcome by the Wizard.
pros: it would stack with SF and GSF and the spells don't have to be of the same school
cons: it will apply only to the (few) chosen spells, which are as many as your Int bonus, and perhaps you may want to choose a few spells with no save (such as a Mage Armor exactly for the time when you'll see your spellbook disappear)
Do you think it would be a good house rule? Otherwise I was also thinking of giving +1 caster level instead of DC, that could be even better overall (since it benefits almost all spells, especially at lower level). But since it is more difficult in 3.5 to increase DC, perhaps the first one is better?
Do you think it would be too little bonus in 3.0?