el-remmen
Moderator Emeritus
I recently decided that I am cutting medium and long ranges for spells across the board.
Short range remains the same (25' + 5' / 2 levels)
Medium range becomes 50' + 5' / level
Long range becomes 100' + 10' / level
Unlimited remains the same.
--------------------------------------
Basically, most encounter areas are not so big that range even matters (and I'd like it to matter more encouraging more movement and positioning to get a spell off) and outside I want to keep spells from being used as artillery support from great unseen distances (nor do I want to deal with the pain in the butt of determining or arguing line of sight for a target 400' away.
I plan to make some case by case rulings of spells as they come up in game play as to whether a spell that was previously medium might become long, for example.
Anyway, can anyone think of any possible consequences I am not considering?
Anyone ever do something similar?
Short range remains the same (25' + 5' / 2 levels)
Medium range becomes 50' + 5' / level
Long range becomes 100' + 10' / level
Unlimited remains the same.
--------------------------------------
Basically, most encounter areas are not so big that range even matters (and I'd like it to matter more encouraging more movement and positioning to get a spell off) and outside I want to keep spells from being used as artillery support from great unseen distances (nor do I want to deal with the pain in the butt of determining or arguing line of sight for a target 400' away.
I plan to make some case by case rulings of spells as they come up in game play as to whether a spell that was previously medium might become long, for example.
Anyway, can anyone think of any possible consequences I am not considering?
Anyone ever do something similar?