Jondor_Battlehammer
First Post
No problem, stike for subdual damage, and forgo your modifiers. You might miss, but if you hit, you heal an equal amount of subdual HPs as real ones, so your good.
And what about #3? You ignored that.Jondor_Battlehammer said:No problem, stike for subdual damage, and forgo your modifiers. You might miss, but if you hit, you heal an equal amount of subdual HPs as real ones, so your good.
Infiniti2000 said:And what about #3? You ignored that.![]()
Sure, he could. I didn't say the designation of enemy or ally couldn't change. But, I'm pretty sure that NimrodvanHall intended the 'party member' to be an ally. Also, note that 'enemy' has the defintion "A creature unfriendly to you." The dominated fighter is clearly an enemy. 'Ally' also has a definition, "A creature friendly to you. In most cases, references to "allies" include yourself."Rel said:I'd take the position that you are allowed to designate who is and is not an enemy to your character at any time you wish. If the party Fighter got Dominated and moved to attack the party Wizard would you argue that you couldn't make a Trip attack on him as he moved past on the basis that you hadn't considered him an enemy before?
Infiniti2000 said:Sure, he could. I didn't say the designation of enemy or ally couldn't change. But, I'm pretty sure that NimrodvanHall intended the 'party member' to be an ally. Also, note that 'enemy' has the defintion "A creature unfriendly to you." The dominated fighter is clearly an enemy. 'Ally' also has a definition, "A creature friendly to you. In most cases, references to "allies" include yourself."
So, what happens when someone moves past you and you don't know if that someone is friendly or not? To each his own, but the rules aren't clear on that point. I'd go with your position though and let the character decide. Or, perhaps some method of bluff and sense motive, or perhaps through diplomacy (if there was time). Etc.
Thanks. I'll take that as a compliment.Rel said:I know we're in the Rules forum but I think you're being too "rulesy".
That's fine for a houserule, but consider the impact it will have on your game, most notably slowing things down tremendously as (1) people consider if they plan on taking AoO against their allies and possibly re-designating others as allies or not, (2) the intraparty conflict could escalate tremendously and although YMMV most people consider PvP 'bad' in tabletop RPGs, and (3) the players figure out ways to abuse this, wasting even more time.Rel said:I would allow a PC to take an Attack of Opportunity on any ally at any time they chose, provided that one was provoked and provided that they are willing to live with the inter-party consequences.
Infiniti2000 said:That's fine for a houserule, but consider the impact it will have on your game, most notably slowing things down tremendously as (1) people consider if they plan on taking AoO against their allies and possibly re-designating others as allies or not, (2) the intraparty conflict could escalate tremendously and although YMMV most people consider PvP 'bad' in tabletop RPGs, and (3) the players figure out ways to abuse this, wasting even more time.