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Spell Versatility is GONE. Rejoice!
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<blockquote data-quote="Undrave" data-source="post: 8128949" data-attributes="member: 7015698"><p>I really can't come up with something off the cuff like that, but I feel like the designers didn't ask themselves those questions enough.</p><p></p><p>I heard rumbling of a beta Dragon Sorcerer in the playtests that gained more and more draconic aspects as they spent sorcery points, but that whole concept was scrapped at the last possible minute to give us the Sorcerer we ended up with. I think they just went with too 'safe' a design for the Sorcerer and as a result the Wizard also suffered from that lack of differentiation. I find the Wizard terribly boring, but it's also that familiar design Wizard fans want, so, really, the Sorcerer is the one that should have been overhauled.</p><p></p><p>Also, about prep time, "Batman can beat anybody with enough time to prepare".</p></blockquote><p></p>
[QUOTE="Undrave, post: 8128949, member: 7015698"] I really can't come up with something off the cuff like that, but I feel like the designers didn't ask themselves those questions enough. I heard rumbling of a beta Dragon Sorcerer in the playtests that gained more and more draconic aspects as they spent sorcery points, but that whole concept was scrapped at the last possible minute to give us the Sorcerer we ended up with. I think they just went with too 'safe' a design for the Sorcerer and as a result the Wizard also suffered from that lack of differentiation. I find the Wizard terribly boring, but it's also that familiar design Wizard fans want, so, really, the Sorcerer is the one that should have been overhauled. Also, about prep time, "Batman can beat anybody with enough time to prepare". [/QUOTE]
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