Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Spell Versatility is GONE. Rejoice!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Asisreo" data-source="post: 8131408" data-attributes="member: 7019027"><p>I was referring to Subtle Wish in particular. Not just the spells on their spell list. </p><p>Survivability is important, but most sorcerers have ways to tilt their survivability further with their subclass. I only have my PHB on me, but draconic has a basic permanent mage armor and +lvl HP to increase both AC and HP of sorcs passively. Wild Magic has at least 1 advantage to saving throws, which is the earliest time you can get such a feature without v. Human feats. </p><p></p><p>Shield is really the most important survivability spell, maybe take mirror image too if you're paranoid but most sorcerers are more durable than their wizard counterparts, save maybe war and adjuration wizards. </p><p>I mean, if you make the attack option as a fighter at levels 1-4, rude people could argue you're essentially barbarian-lite. Sounds like the group would need to have a discussion about expectations at that point. Because if they wanted a wizard in the party so much, they should have been one. </p><p></p><p>But rude remarks from hypothetical players aside, its not about the spells you cast but how you cast them. I mean, you should be using at least some metamagic and using your fonts. If you're not, you're 100% correct. Its like being a Ranger who never casts spells, you may as well have been a fighter or rogue. Or like being a Barbarian that never rages, you may as well have been a fighter or paladin. </p><p></p><p>If a player never uses the features that make them distinct from another class, that player will feel like that class but a little less. </p><p>Its your choice of spells from beginning to end. Its also your choice or metamagic. You can always choose the combinations that work for your options. It wouldn't make any sense for a sorcerer to take empowered metamagic when they have no plans on taking any AoE spells. Likewise, why take Twinned when you'll only cast AoE spells or spells that already target multiple creatures? </p><p></p><p>Sorcerers have their pros and their cons, just as all classes. They're fairly complex and can be quite overwhelming, especially amongst spellcasters. However, a player that can work with the sorcerer class rather than against it will be able to see their strengths as what they are. </p><p></p><p>If versatility is required for you to feel powerful, then sorcerer isn't the spellcaster for you. However, if you enjoy resource management and optimizing play, sorcerers are a fun class. They're harder to build, no doubt, but its rewarding if you can do so well.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8131408, member: 7019027"] I was referring to Subtle Wish in particular. Not just the spells on their spell list. Survivability is important, but most sorcerers have ways to tilt their survivability further with their subclass. I only have my PHB on me, but draconic has a basic permanent mage armor and +lvl HP to increase both AC and HP of sorcs passively. Wild Magic has at least 1 advantage to saving throws, which is the earliest time you can get such a feature without v. Human feats. Shield is really the most important survivability spell, maybe take mirror image too if you're paranoid but most sorcerers are more durable than their wizard counterparts, save maybe war and adjuration wizards. I mean, if you make the attack option as a fighter at levels 1-4, rude people could argue you're essentially barbarian-lite. Sounds like the group would need to have a discussion about expectations at that point. Because if they wanted a wizard in the party so much, they should have been one. But rude remarks from hypothetical players aside, its not about the spells you cast but how you cast them. I mean, you should be using at least some metamagic and using your fonts. If you're not, you're 100% correct. Its like being a Ranger who never casts spells, you may as well have been a fighter or rogue. Or like being a Barbarian that never rages, you may as well have been a fighter or paladin. If a player never uses the features that make them distinct from another class, that player will feel like that class but a little less. Its your choice of spells from beginning to end. Its also your choice or metamagic. You can always choose the combinations that work for your options. It wouldn't make any sense for a sorcerer to take empowered metamagic when they have no plans on taking any AoE spells. Likewise, why take Twinned when you'll only cast AoE spells or spells that already target multiple creatures? Sorcerers have their pros and their cons, just as all classes. They're fairly complex and can be quite overwhelming, especially amongst spellcasters. However, a player that can work with the sorcerer class rather than against it will be able to see their strengths as what they are. If versatility is required for you to feel powerful, then sorcerer isn't the spellcaster for you. However, if you enjoy resource management and optimizing play, sorcerers are a fun class. They're harder to build, no doubt, but its rewarding if you can do so well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Spell Versatility is GONE. Rejoice!
Top