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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="Vaalingrade" data-source="post: 8302899" data-attributes="member: 82524"><p>Hi, original poster of that bit setting the record straight.</p><p></p><p>Despite what the OP says about the statement, my assertion was from a thread about specifically hurting spellcasting in combat, not about game balance. I've long been a proponent of uplifting non-caster, non-rogue roles in exploration and social interaction. That's just not what the thread was about.</p><p></p><p>Further, I don't believe the pillars should be balanced against each other. Just because you're good at exploration shouldn't mean you have to sit out the combats.</p><p></p><p>I think everyone should also be good at multiple modes of combat. Martials should be able to do more interesting things in a fight than deal HP damage. Battlemaster pretends to let you do this, but is too limited to truly commit to it. Every other martial non-damage mode is 'get spells', which does no one any good.</p></blockquote><p></p>
[QUOTE="Vaalingrade, post: 8302899, member: 82524"] Hi, original poster of that bit setting the record straight. Despite what the OP says about the statement, my assertion was from a thread about specifically hurting spellcasting in combat, not about game balance. I've long been a proponent of uplifting non-caster, non-rogue roles in exploration and social interaction. That's just not what the thread was about. Further, I don't believe the pillars should be balanced against each other. Just because you're good at exploration shouldn't mean you have to sit out the combats. I think everyone should also be good at multiple modes of combat. Martials should be able to do more interesting things in a fight than deal HP damage. Battlemaster pretends to let you do this, but is too limited to truly commit to it. Every other martial non-damage mode is 'get spells', which does no one any good. [/QUOTE]
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Spellcasters and Balance in 5e: A Poll
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