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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="Mort" data-source="post: 8303395" data-attributes="member: 762"><p>1. That's assuming you have 4-6 more encounters. Not every day does. But the point is, in 2 encounters the Wizard wasn't just effective but changed the encounter dramatically. </p><p></p><p>In other encounters, the Wizard is reduced to cantrips. Which are merely OK - but they're not useless. So it's a weird balance. Basically, at low levels, to be the MVP once or twice, the Wizard underperforms at other times (but still contributes and contributs ok).</p><p></p><p> As levels increase the Wizard can be the MVP more often, but still had to conserve resources (that's IF the DM pays attention to pacing and doesn't allow the Wizard to dictate the pace of play.</p><p></p><p>It's an interesting way to balance and it means the Wizard contributes differently but still effectively.</p></blockquote><p></p>
[QUOTE="Mort, post: 8303395, member: 762"] 1. That's assuming you have 4-6 more encounters. Not every day does. But the point is, in 2 encounters the Wizard wasn't just effective but changed the encounter dramatically. In other encounters, the Wizard is reduced to cantrips. Which are merely OK - but they're not useless. So it's a weird balance. Basically, at low levels, to be the MVP once or twice, the Wizard underperforms at other times (but still contributes and contributs ok). As levels increase the Wizard can be the MVP more often, but still had to conserve resources (that's IF the DM pays attention to pacing and doesn't allow the Wizard to dictate the pace of play. It's an interesting way to balance and it means the Wizard contributes differently but still effectively. [/QUOTE]
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Spellcasters and Balance in 5e: A Poll
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