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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="Asisreo" data-source="post: 8305930" data-attributes="member: 7019027"><p>Essentially. Anything that uses attack rolls are inherently weaker because quite a few creatures have higher ST bonuses, Legendary Resistances, and disadvantage on certain effects than creatures that just have high AC to match. </p><p></p><p>So, anything that uses attack rolls to inflict their effect (usually damage) is more consistent. Of course, something like plane shift is the worst of both worlds by having it be both an attack roll <em>and</em> a magical saving throw, but it makes sense because the effect is massively powerful (instant win). Same is true for stunning strike on monk. </p><p></p><p>But these situations are why I'm skeptical of "The caster gets insta-win buttons!" Arguments because they have to have a good bit of luck and mastery to get everything aligned that way. </p><p></p><p>Martials are for far more consistent on the field, even if they don't exactly automatically "win" in most circumstances (but don't be fooled, a martial can instant win certain fights even at high levels without magic items). Its just a different playstyle approach.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8305930, member: 7019027"] Essentially. Anything that uses attack rolls are inherently weaker because quite a few creatures have higher ST bonuses, Legendary Resistances, and disadvantage on certain effects than creatures that just have high AC to match. So, anything that uses attack rolls to inflict their effect (usually damage) is more consistent. Of course, something like plane shift is the worst of both worlds by having it be both an attack roll [I]and[/I] a magical saving throw, but it makes sense because the effect is massively powerful (instant win). Same is true for stunning strike on monk. But these situations are why I'm skeptical of "The caster gets insta-win buttons!" Arguments because they have to have a good bit of luck and mastery to get everything aligned that way. Martials are for far more consistent on the field, even if they don't exactly automatically "win" in most circumstances (but don't be fooled, a martial can instant win certain fights even at high levels without magic items). Its just a different playstyle approach. [/QUOTE]
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Spellcasters and Balance in 5e: A Poll
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