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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="Neonchameleon" data-source="post: 8306331" data-attributes="member: 87792"><p>No Stephen Hawking wouldn't dodge well in 4e for the simple reason <em>he isn't an adventurer</em>. He isn't a D&D PC in any way, shape, or form. He's an NPC. And almost certainly as far as combat is concerned he's a minion.</p><p></p><p>This is why I find games with rules-as-UI like 4e or Fate to be vastly, overwhelmingly more consistent and coherent than games with rules-as-physics. In a game with rules-as-UI NPCs have essentially whatever stats you think fits their character.</p><p></p><p>Meanwhile your example of a high Int low Dex wizard? Still has the lowest AC in the party because they don't wear armour. They've got a good Reflex because they are very good not at moving at the last second but realising that things are coming one second earlier than anyone else so stepping out of the way. Meanwhile the cat is amazing at last second dodges but has to work hard to get them (and probably better than the wizard thanks to class bonuses). I don't find it particularly counterintuitive that stepping out of the way works as well as last second twists and turns.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8306331, member: 87792"] No Stephen Hawking wouldn't dodge well in 4e for the simple reason [I]he isn't an adventurer[/I]. He isn't a D&D PC in any way, shape, or form. He's an NPC. And almost certainly as far as combat is concerned he's a minion. This is why I find games with rules-as-UI like 4e or Fate to be vastly, overwhelmingly more consistent and coherent than games with rules-as-physics. In a game with rules-as-UI NPCs have essentially whatever stats you think fits their character. Meanwhile your example of a high Int low Dex wizard? Still has the lowest AC in the party because they don't wear armour. They've got a good Reflex because they are very good not at moving at the last second but realising that things are coming one second earlier than anyone else so stepping out of the way. Meanwhile the cat is amazing at last second dodges but has to work hard to get them (and probably better than the wizard thanks to class bonuses). I don't find it particularly counterintuitive that stepping out of the way works as well as last second twists and turns. [/QUOTE]
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Spellcasters and Balance in 5e: A Poll
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