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General Tabletop Discussion
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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="Undrave" data-source="post: 8306423" data-attributes="member: 7015698"><p>I'm not a big fan of 'chosen one' narratives most of the time, myself. Too many writers using it as a crutch for bad characters... but I admit it's just a taste thing.</p><p></p><p>Still, I'd rather Chosen Ones be more the exception than the norm... And I think such a character would probably better served by another class than a Fighter... Otherwise the class just becomes a jumble of anybody who doesn't fit the other classes for X reasons (he doesn't have magic he doesn't have sneak attacks, etc) instead of having an identity of its own. It also perpetuate all those expectations of 'Realism' that are used to argue against the Fighter getting anything unique or special... There's people out there who think that if a Fighter can do something then everybody else should be able to do it, because "It's just a Fighter". </p><p></p><p>I think that kind of lack of focus just hurts the class in the long run (and I feel has hurt it already in the past) and I would argue that a Lazy Lord build worked way better to model a Chosen One character (hence why I gave my Warlord class a subclass literally called 'Chosen One') since it can model a charismatic person who attracts allies and can influence the world through a combination of luck, pluck, cunning and destiny. </p><p></p><p>Either that or DnD just doesn't really model those types of character well without some convoluted 'level 0' mechanics or Commoner class system.</p><p></p><p></p><p>They already do? I mean, the Ogre probably can't kill the Fighter in one hit either and the Fighter can use his Second Wind to recover and continue to beat up the Ogre and his allies.</p></blockquote><p></p>
[QUOTE="Undrave, post: 8306423, member: 7015698"] I'm not a big fan of 'chosen one' narratives most of the time, myself. Too many writers using it as a crutch for bad characters... but I admit it's just a taste thing. Still, I'd rather Chosen Ones be more the exception than the norm... And I think such a character would probably better served by another class than a Fighter... Otherwise the class just becomes a jumble of anybody who doesn't fit the other classes for X reasons (he doesn't have magic he doesn't have sneak attacks, etc) instead of having an identity of its own. It also perpetuate all those expectations of 'Realism' that are used to argue against the Fighter getting anything unique or special... There's people out there who think that if a Fighter can do something then everybody else should be able to do it, because "It's just a Fighter". I think that kind of lack of focus just hurts the class in the long run (and I feel has hurt it already in the past) and I would argue that a Lazy Lord build worked way better to model a Chosen One character (hence why I gave my Warlord class a subclass literally called 'Chosen One') since it can model a charismatic person who attracts allies and can influence the world through a combination of luck, pluck, cunning and destiny. Either that or DnD just doesn't really model those types of character well without some convoluted 'level 0' mechanics or Commoner class system. They already do? I mean, the Ogre probably can't kill the Fighter in one hit either and the Fighter can use his Second Wind to recover and continue to beat up the Ogre and his allies. [/QUOTE]
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Spellcasters and Balance in 5e: A Poll
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