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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="Maxperson" data-source="post: 8306462" data-attributes="member: 23751"><p>You're really focused on who has more features, rather than what the features are. That's a major mistake. The reason that the Illusionist gets fewer abilities on top of Wizard than Battle Master gets on top of Fighter, is that spellcasting is far and away the most complex feature that exists.</p><p></p><p>Let's look at the 7th level Battle Master with his 15 maneuvers per day. He has 5 maneuvers that he can choose from. That's it. He has 5 options that he can repeat. That 7th level Wizard with his 13 spells? At a minimum his Int is 16 by then, so he has 10 different spells prepared PLUS 4 cantrips, giving him 1 less option to choose from than a Battle Master has uses of his Maneuvers, and nearly 3x as many different things that he can do in any given round. </p><p></p><p>That Battle Master has 5 possible decisions to make and they will generally affect the guy he's attacking and that's it. That 7th level Wizard just looking at third level spells only might be having to decide whether to use Lightning Bolt, Fireball or Haste. How many enemies can he get in the Lightning Bolt vs. Fireball? Will any party members be in the spell? Are these creatures resistant or vulnerable to the energy type? Would haste be better due to the advantages it gives the party? And again, that's not even including all of the other possible spells of other levels. Meanwhile the Battle Master is like... Do I knock this one guy down or do I try and disarm this one guy? </p><p></p><p>The complexity of a Wizard is head and shoulders above ANY type of Fighter.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8306462, member: 23751"] You're really focused on who has more features, rather than what the features are. That's a major mistake. The reason that the Illusionist gets fewer abilities on top of Wizard than Battle Master gets on top of Fighter, is that spellcasting is far and away the most complex feature that exists. Let's look at the 7th level Battle Master with his 15 maneuvers per day. He has 5 maneuvers that he can choose from. That's it. He has 5 options that he can repeat. That 7th level Wizard with his 13 spells? At a minimum his Int is 16 by then, so he has 10 different spells prepared PLUS 4 cantrips, giving him 1 less option to choose from than a Battle Master has uses of his Maneuvers, and nearly 3x as many different things that he can do in any given round. That Battle Master has 5 possible decisions to make and they will generally affect the guy he's attacking and that's it. That 7th level Wizard just looking at third level spells only might be having to decide whether to use Lightning Bolt, Fireball or Haste. How many enemies can he get in the Lightning Bolt vs. Fireball? Will any party members be in the spell? Are these creatures resistant or vulnerable to the energy type? Would haste be better due to the advantages it gives the party? And again, that's not even including all of the other possible spells of other levels. Meanwhile the Battle Master is like... Do I knock this one guy down or do I try and disarm this one guy? The complexity of a Wizard is head and shoulders above ANY type of Fighter. [/QUOTE]
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