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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="Cadence" data-source="post: 8308959" data-attributes="member: 6701124"><p>The college professor with a little fencing feels like a bard with no magic or songs - but even better rolls on knowledge checks. Or maybe the college professor with a little fencing is a rogue with no back stab - but better than bard roles on knowledge checks. Giving up all of the magic and songs for bonus knowledge checks feels like a nerf to me. Giving up backstab could depending on the campaign.</p><p></p><p></p><p></p><p>How is a party member where if you give them a few months can make weapons with a+1 enhancement bonus and has resistance to fire, but not great at combat because the fighter is the elite warrior, at all that useful actually <em>on</em> the adventure.</p><p></p><p></p><p></p><p>How is your barber not just a kitschy rogue? (But I like it).</p><p></p><p></p><p></p><p>A PF alchemist without the Jekkyl and Hyde ability or bomb throwing feels again like someone you go buy things from.</p><p></p><p></p><p></p><p>And when the bear and wolf are killed they can go off for a few months to train more while the rest of the party keeps adventuring. Is a druid who is allowed to take 4x animal companion, but with no ability to magically summon animals, no spells, and takes time to train the animals because he doesn't have magic to do it a thing that works well after the animals are wiped out by the first fireball?</p><p></p><p>----</p><p></p><p>"Scholar" feels like it would be great at traditional medicine - which might cure poison but isn't going to remove a high level magical curse or bring you back from 0 to full in an instant. "Scholar" feels like they would be great at survival skills and could make sure the party doesn't get fatigue in a LevelUpA5e type setting, but they aren't going to magically conjure up food in a prison cell or make an instant hut or fortress on the tundra in a few seconds. "Scholar" feels like it would be great at identifying plants, but they aren't going to conjure up ones that aren't there or make them grow quickly into a defensive wall that grabs the enemies. "Scholar" feels like it would be great at history, but won't be able to decipher a language from a lost world or other plane in a few seconds. "Scholar" feels like they could probably do a ton of the fluff nature things a lot better than a Ranger can, and then be as good as a cantrip-less wizard or maybe rogue without backstab in combat.</p><p></p><p>Do you want "Super-Scientist" instead of "Scholar"?</p><p></p><p>If so, I retract my complaint about everything but the name.</p></blockquote><p></p>
[QUOTE="Cadence, post: 8308959, member: 6701124"] The college professor with a little fencing feels like a bard with no magic or songs - but even better rolls on knowledge checks. Or maybe the college professor with a little fencing is a rogue with no back stab - but better than bard roles on knowledge checks. Giving up all of the magic and songs for bonus knowledge checks feels like a nerf to me. Giving up backstab could depending on the campaign. How is a party member where if you give them a few months can make weapons with a+1 enhancement bonus and has resistance to fire, but not great at combat because the fighter is the elite warrior, at all that useful actually [I]on[/I] the adventure. How is your barber not just a kitschy rogue? (But I like it). A PF alchemist without the Jekkyl and Hyde ability or bomb throwing feels again like someone you go buy things from. And when the bear and wolf are killed they can go off for a few months to train more while the rest of the party keeps adventuring. Is a druid who is allowed to take 4x animal companion, but with no ability to magically summon animals, no spells, and takes time to train the animals because he doesn't have magic to do it a thing that works well after the animals are wiped out by the first fireball? ---- "Scholar" feels like it would be great at traditional medicine - which might cure poison but isn't going to remove a high level magical curse or bring you back from 0 to full in an instant. "Scholar" feels like they would be great at survival skills and could make sure the party doesn't get fatigue in a LevelUpA5e type setting, but they aren't going to magically conjure up food in a prison cell or make an instant hut or fortress on the tundra in a few seconds. "Scholar" feels like it would be great at identifying plants, but they aren't going to conjure up ones that aren't there or make them grow quickly into a defensive wall that grabs the enemies. "Scholar" feels like it would be great at history, but won't be able to decipher a language from a lost world or other plane in a few seconds. "Scholar" feels like they could probably do a ton of the fluff nature things a lot better than a Ranger can, and then be as good as a cantrip-less wizard or maybe rogue without backstab in combat. Do you want "Super-Scientist" instead of "Scholar"? If so, I retract my complaint about everything but the name. [/QUOTE]
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