Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Spellcasters and Balance in 5e: A Poll
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fanaelialae" data-source="post: 8309416" data-attributes="member: 53980"><p>Speaking as someone whose group regularly plays well into the teens (all the way up to 19th level), I don't entirely agree with this.</p><p></p><p>In terms of depth, fighters and rogues can hold their own against casters all day. A high level martial character is a demon on the battlefield (and the rogue's skills can do plenty off the battlefield as well).</p><p></p><p>I think their issue, such as it is, is breadth. Casters, as they level, gain breadth and depth. They get stronger spells, and they get more of them. Martials, primarily gain depth. They don't really get much more that they can do, they just get better at doing what they already do well.</p><p></p><p>While this is imbalanced in one sense, it isn't really imbalanced. There was another edition of D&D where, when I experienced it, the martials were an afterthought. If they hadn't shown up that night, I doubt the casters would have noticed. And you could tell that the martial character players weren't exactly enthralled by the disparity. 5e isn't like that IME. Martial characters are very good at high levels, and if they're missing for a session you will most definitely note their absence.</p><p></p><p>Don't get me wrong. I would very much love to see high level martials as mythic, based on archetypes such as Beowulf. That would go a long way towards giving them the breadth they lack. However, as it stands I don't think they are unbalanced per se. Just more limited than their caster counterparts.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8309416, member: 53980"] Speaking as someone whose group regularly plays well into the teens (all the way up to 19th level), I don't entirely agree with this. In terms of depth, fighters and rogues can hold their own against casters all day. A high level martial character is a demon on the battlefield (and the rogue's skills can do plenty off the battlefield as well). I think their issue, such as it is, is breadth. Casters, as they level, gain breadth and depth. They get stronger spells, and they get more of them. Martials, primarily gain depth. They don't really get much more that they can do, they just get better at doing what they already do well. While this is imbalanced in one sense, it isn't really imbalanced. There was another edition of D&D where, when I experienced it, the martials were an afterthought. If they hadn't shown up that night, I doubt the casters would have noticed. And you could tell that the martial character players weren't exactly enthralled by the disparity. 5e isn't like that IME. Martial characters are very good at high levels, and if they're missing for a session you will most definitely note their absence. Don't get me wrong. I would very much love to see high level martials as mythic, based on archetypes such as Beowulf. That would go a long way towards giving them the breadth they lack. However, as it stands I don't think they are unbalanced per se. Just more limited than their caster counterparts. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Spellcasters and Balance in 5e: A Poll
Top