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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="Maxperson" data-source="post: 8312459" data-attributes="member: 23751"><p>Then give yours 2 tools. I don't think that's necessary, since they would use different tools for leather, mail and plate armors, but you can do it.</p><p></p><p>Wizards grow up learning skills before they apprentice, and during their apprenticeship they learn many secrets and much knowledge, not just about arcana. They should also have 4 skills to represent that knowledge and training in non-magical areas. They also have to learn to find secrets(investigation), see that which is hidden(search), etc. </p><p></p><p>As I said, you can make the same kinds of justifications to increase the skills of every class.</p><p></p><p>They already get 4 skills when you factor in background, and get more ASIs, so if they use feats can take the skilled feat and gain 3 more. What Fighters get already allows them to be one of the most skilled classes in the game(excluding expertise). 4 skills at level 1 and with their 3 bonus ASIs, they can easily afford to use one to be proficient in 7 skills. Then they can take other feats like Actor to get advantage on deception and performance checks, etc.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8312459, member: 23751"] Then give yours 2 tools. I don't think that's necessary, since they would use different tools for leather, mail and plate armors, but you can do it. Wizards grow up learning skills before they apprentice, and during their apprenticeship they learn many secrets and much knowledge, not just about arcana. They should also have 4 skills to represent that knowledge and training in non-magical areas. They also have to learn to find secrets(investigation), see that which is hidden(search), etc. As I said, you can make the same kinds of justifications to increase the skills of every class. They already get 4 skills when you factor in background, and get more ASIs, so if they use feats can take the skilled feat and gain 3 more. What Fighters get already allows them to be one of the most skilled classes in the game(excluding expertise). 4 skills at level 1 and with their 3 bonus ASIs, they can easily afford to use one to be proficient in 7 skills. Then they can take other feats like Actor to get advantage on deception and performance checks, etc. [/QUOTE]
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Spellcasters and Balance in 5e: A Poll
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