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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="Don Durito" data-source="post: 8312462" data-attributes="member: 6687260"><p>Honestly the problem is basically this.</p><p></p><p>Fighter: Guy who fights</p><p>Barbarian: Guy who fights and has a little bit of nature skills and does seem to get more skills fairly randomly as he levels up.</p><p>Ranger: Guy who fights and tracks and hunts and has some nature magic.</p><p>Paladin: Guy who fights and smites and has a good Charisma and has some divine magic.</p><p>Barbarian: Guy who fights and has a little bit of nature skills.</p><p></p><p>Conceptually, right back to 1e the non-fighter warriors were basically Fighters+.</p><p></p><p>Fighters need more identity. Personally I'd lean more into aspects of crossover of Fighter and Warlord. It makes sense based on what the Fighter has evolved into that the Fighter is the person who knows how to lead armies and train warriors and besiege castles and possibly even repair and forge weapons. This gives you something to actually hang non-combat options on.</p><p></p><p>But what about the guy who just wants to hit things and not engage beyond that, I hear people say? </p><p></p><p>Tell them to ignore the class features they don't want to use.</p><p>Or just give them a sidekick character. Apparently balance isn't important anyway.</p></blockquote><p></p>
[QUOTE="Don Durito, post: 8312462, member: 6687260"] Honestly the problem is basically this. Fighter: Guy who fights Barbarian: Guy who fights and has a little bit of nature skills and does seem to get more skills fairly randomly as he levels up. Ranger: Guy who fights and tracks and hunts and has some nature magic. Paladin: Guy who fights and smites and has a good Charisma and has some divine magic. Barbarian: Guy who fights and has a little bit of nature skills. Conceptually, right back to 1e the non-fighter warriors were basically Fighters+. Fighters need more identity. Personally I'd lean more into aspects of crossover of Fighter and Warlord. It makes sense based on what the Fighter has evolved into that the Fighter is the person who knows how to lead armies and train warriors and besiege castles and possibly even repair and forge weapons. This gives you something to actually hang non-combat options on. But what about the guy who just wants to hit things and not engage beyond that, I hear people say? Tell them to ignore the class features they don't want to use. Or just give them a sidekick character. Apparently balance isn't important anyway. [/QUOTE]
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