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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="ECMO3" data-source="post: 8312466" data-attributes="member: 7030563"><p>Well that isn't RAW. Also if we are going to start looking at the situation dodging, moving and all - the hand is invisible and therefore "unseen" which would logically apply advantage to cancel something like disadvantage because he is moving and dodging.</p><p></p><p>Also if we use this logic, every attack be made with disadvantage, after all they are assumed to be moving around in their space, dodging, so someone swinging a sword at them would have disadvantage too right? Especially since unlike the hand they attacker is not unseen.</p><p></p><p>I think the rules already consider the difficulty of doing such things in combat. The difficulty to overcome dodging, moving and defending to hit with a weapon is factored into the AC of the enemy when the combat rules were written. The difficulty of a Rogue's mage hand stealing something from someone dodging and the advantage by doing it while invisible are factored into the Lergdemain ability .... and it is why a normal mage hand can not explicitly do this.</p><p></p><p></p><p>If he had to do all that, then I could agree with disadvantage.</p><p></p><p>I know from using my hand, my DM would make me take three turns to do this (unless the thieves tools were already in hand), using 3 bonus actions and 2 checks. 1BA to remove the tools from my pack. One BA and check to cut the cord or detach the pouch unoticed (probably a thieves tool dexterity check), and one BA and check to actually steal the pouch the following turn. She would also make me drop the tools on the ground. She would not impose disadvantage on either check (unless there were some other mitigating factors).</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8312466, member: 7030563"] Well that isn't RAW. Also if we are going to start looking at the situation dodging, moving and all - the hand is invisible and therefore "unseen" which would logically apply advantage to cancel something like disadvantage because he is moving and dodging. Also if we use this logic, every attack be made with disadvantage, after all they are assumed to be moving around in their space, dodging, so someone swinging a sword at them would have disadvantage too right? Especially since unlike the hand they attacker is not unseen. I think the rules already consider the difficulty of doing such things in combat. The difficulty to overcome dodging, moving and defending to hit with a weapon is factored into the AC of the enemy when the combat rules were written. The difficulty of a Rogue's mage hand stealing something from someone dodging and the advantage by doing it while invisible are factored into the Lergdemain ability .... and it is why a normal mage hand can not explicitly do this. If he had to do all that, then I could agree with disadvantage. I know from using my hand, my DM would make me take three turns to do this (unless the thieves tools were already in hand), using 3 bonus actions and 2 checks. 1BA to remove the tools from my pack. One BA and check to cut the cord or detach the pouch unoticed (probably a thieves tool dexterity check), and one BA and check to actually steal the pouch the following turn. She would also make me drop the tools on the ground. She would not impose disadvantage on either check (unless there were some other mitigating factors). [/QUOTE]
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