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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="Undrave" data-source="post: 8313291" data-attributes="member: 7015698"><p>I wouldn't mind.</p><p></p><p>The Fighter is already such a badly defined mess that having two different 'Fighter', that are just a little tighter in design space so there's some difference between them, wouldn't bother me. Just have one be the 'Knight' that absorbs the Battlemaster, the Cavalier, the Samurai, the Banneret, maybe the Rune Knight, Psy Knight, Eldtrich Knight, and then a simpler 'Fighter' that would even absorb the Berserker (to keep the Barbarian more Shamanic), include the Champion, probably the Arcane Archer (since it's simpler than the Eldtrich Knight), maybe even a Martial Ranger (mostly flat damage buff, skirmishing and some nature skills) thrown in, maybe a Brawler/Wrestler with hand-to-hand specialty. One having a stronger social pillar than the other by virtue of being a more high standing figure. </p><p></p><p>If Wizards and Sorcerer and Warlock can totally have enough fluff difference between them, we can totally have a Fighter, a Knight and a Rogue. It's just a matter of how your spin it.</p><p></p><p>Or just bring the Warlord back <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Heck, I wouldn't mind smaller, tighter and more numerous 'classes'. Probably classified by general gameplay aesthetics (i.e. guys who fight in melee in this chapter, guys who fight at a distance here, guys who support here and guys who do lots of skill stuff there) with a mix of martial and magical. You wouldn't have a 'Fighter', you'd have ten levels of 'Knight' and 'Ravager' and 'Blademaster' and 'Whirlwind Dervish' and 'Duelists', while on the caster side you'd have the 'Pyromancer', the 'Illusionist', the 'Necromancer', the 'Witch' and so forth. Ideally, all these mini classes could fit in a two-page spread. </p><p></p><p>Of course, that would break the sacrosanct 'Wizard are Magical Batman' gimmick by restricting spells so that'd be a huge no no. And probably wouldn't be D&D enough to work. </p><p></p><p>Though, now, I'm wondering if it would be possible to pre-build those mini-classes with the actual 5e rules and have them come out decent? Hmmm...</p></blockquote><p></p>
[QUOTE="Undrave, post: 8313291, member: 7015698"] I wouldn't mind. The Fighter is already such a badly defined mess that having two different 'Fighter', that are just a little tighter in design space so there's some difference between them, wouldn't bother me. Just have one be the 'Knight' that absorbs the Battlemaster, the Cavalier, the Samurai, the Banneret, maybe the Rune Knight, Psy Knight, Eldtrich Knight, and then a simpler 'Fighter' that would even absorb the Berserker (to keep the Barbarian more Shamanic), include the Champion, probably the Arcane Archer (since it's simpler than the Eldtrich Knight), maybe even a Martial Ranger (mostly flat damage buff, skirmishing and some nature skills) thrown in, maybe a Brawler/Wrestler with hand-to-hand specialty. One having a stronger social pillar than the other by virtue of being a more high standing figure. If Wizards and Sorcerer and Warlock can totally have enough fluff difference between them, we can totally have a Fighter, a Knight and a Rogue. It's just a matter of how your spin it. Or just bring the Warlord back ;) Heck, I wouldn't mind smaller, tighter and more numerous 'classes'. Probably classified by general gameplay aesthetics (i.e. guys who fight in melee in this chapter, guys who fight at a distance here, guys who support here and guys who do lots of skill stuff there) with a mix of martial and magical. You wouldn't have a 'Fighter', you'd have ten levels of 'Knight' and 'Ravager' and 'Blademaster' and 'Whirlwind Dervish' and 'Duelists', while on the caster side you'd have the 'Pyromancer', the 'Illusionist', the 'Necromancer', the 'Witch' and so forth. Ideally, all these mini classes could fit in a two-page spread. Of course, that would break the sacrosanct 'Wizard are Magical Batman' gimmick by restricting spells so that'd be a huge no no. And probably wouldn't be D&D enough to work. Though, now, I'm wondering if it would be possible to pre-build those mini-classes with the actual 5e rules and have them come out decent? Hmmm... [/QUOTE]
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