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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="Don Durito" data-source="post: 8315151" data-attributes="member: 6687260"><p>Why is the difference between 8 and 10 such a massive gulf? At 8 you suck. At 10 you suck. Why does suckling slightly more make such a big difference? If I go to 12 can I play my character as a genius?</p><p></p><p>And actually it's not that forgiving. If you just played at level 1 it would be very forgiving. If you removed ASIs it would be pretty forgiving. But the ASI's ruin everything, because you are expected to increase your good score to 20 and the math is based around that. A Valor bard who puts a 14 in Strength and a 16 in Charisma is not doing to badly. By the time he gets to 14 Str and 20 Charisma he has fallen behind. (He could instead go 16 Str and 18 Charisma, and maybe he should, but the fact remains that <em>everything else </em>is dropping back).</p><p></p><p>3e had scaling issues as well, but at least it was slower. You only raised a score by 2 over 8 levels rather than 4. 4e was less forgiving but, due to the way it worked, you could always keep at least two ability scores on an even scale - so that Valour Bard would be raising his Strength as well.</p><p></p><p>Let's slightly shift perspective on the game. At level 5 proficency Bonus jumps to +4 rather than + 3 and at level 9 it jumpts to +6. Now at level 4 and 8 instead of getting a bonus 2 points to an ability score the player instead chooses five scores to drop by 2. The maths of the game is basically the same (at least for things you are proficient in).</p></blockquote><p></p>
[QUOTE="Don Durito, post: 8315151, member: 6687260"] Why is the difference between 8 and 10 such a massive gulf? At 8 you suck. At 10 you suck. Why does suckling slightly more make such a big difference? If I go to 12 can I play my character as a genius? And actually it's not that forgiving. If you just played at level 1 it would be very forgiving. If you removed ASIs it would be pretty forgiving. But the ASI's ruin everything, because you are expected to increase your good score to 20 and the math is based around that. A Valor bard who puts a 14 in Strength and a 16 in Charisma is not doing to badly. By the time he gets to 14 Str and 20 Charisma he has fallen behind. (He could instead go 16 Str and 18 Charisma, and maybe he should, but the fact remains that [I]everything else [/I]is dropping back). 3e had scaling issues as well, but at least it was slower. You only raised a score by 2 over 8 levels rather than 4. 4e was less forgiving but, due to the way it worked, you could always keep at least two ability scores on an even scale - so that Valour Bard would be raising his Strength as well. Let's slightly shift perspective on the game. At level 5 proficency Bonus jumps to +4 rather than + 3 and at level 9 it jumpts to +6. Now at level 4 and 8 instead of getting a bonus 2 points to an ability score the player instead chooses five scores to drop by 2. The maths of the game is basically the same (at least for things you are proficient in). [/QUOTE]
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