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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="Minigiant" data-source="post: 8315322" data-attributes="member: 63508"><p>Putting 10 in your CONreally hurts your fighter's combat effectiveness if you play anything but a markmen if you play 5e as designed.</p><p></p><p></p><p>An "all around" fighter is barely better than a Rogue in combat and extremely worse out of combat if you play 5e as designed..</p><p></p><p></p><p></p><p>They don't wonder. The 5e fighter is designed to have high Str/Dex and Con/Dex (with AAs and EKs subbing Int).</p><p></p><p>That's literally how the PHB and DMG design fighters to function.</p><p></p><p></p><p>DING DING DING. That's the point.</p><p>The Fighter is designed to be dominant in combat and bad most of the time outside of combat. 5e designed it to be this way.</p><p></p><p>Taking INT/WIS/CHA as a secondary score and grabbing skill severely weakening your fighter's combat ability unless:</p><p></p><p>1) You roll for stat and roll very well</p><p>2) Your subclass gives you magic</p><p>3) You DM is running an easy campaign</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8315322, member: 63508"] Putting 10 in your CONreally hurts your fighter's combat effectiveness if you play anything but a markmen if you play 5e as designed. An "all around" fighter is barely better than a Rogue in combat and extremely worse out of combat if you play 5e as designed.. They don't wonder. The 5e fighter is designed to have high Str/Dex and Con/Dex (with AAs and EKs subbing Int). That's literally how the PHB and DMG design fighters to function. DING DING DING. That's the point. The Fighter is designed to be dominant in combat and bad most of the time outside of combat. 5e designed it to be this way. Taking INT/WIS/CHA as a secondary score and grabbing skill severely weakening your fighter's combat ability unless: 1) You roll for stat and roll very well 2) Your subclass gives you magic 3) You DM is running an easy campaign [/QUOTE]
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Spellcasters and Balance in 5e: A Poll
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