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Spellcasters and Balance in 5e: A Poll
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<blockquote data-quote="Minigiant" data-source="post: 8316746" data-attributes="member: 63508"><p>That makes it a dumb name.</p><p></p><p>Anyway, my Scholar would be a non-sneaky rogue</p><ul> <li data-xf-list-type="ul">Hit Points: 1d8 per Scholar level</li> <li data-xf-list-type="ul">Proficiencies:<ul> <li data-xf-list-type="ul">Armor: Light armor and shields</li> <li data-xf-list-type="ul">Weapons: Simple weapons, hand crossbows, light crossbows, and heavy crossbows</li> <li data-xf-list-type="ul">Tools: Any one artisan's tool</li> <li data-xf-list-type="ul">Saving Throws: Intelligence, Wisdom</li> <li data-xf-list-type="ul">Skills: Choose four from Arcana, Deception, History, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Medicine, Nature and Religion</li> </ul></li> </ul><p>It would get 2 expertise and be able to Help as a bonus action. At level 2, a scholar would get "Brain Points" and can spend them to do things like use an object, replace their Str or Dex save with an Int Save, reload their Initiative, deal bonus damage to a "flanked" foe, or add proficiency to an improvised action or weapon attack. </p><p></p><p>The warlord subclass would get martial weapons, medium weapons, and heavy armor. They could spend "Brain Points" to give allies attack and actions allowing for impromptu volleys and shield walls or give inspiration to add HP.</p><p></p><p>There would be an occulist, theologian, detective, and aristocrat subclasses that have more uses of "Brain Points"</p><p></p><p>At level 17, they invent an automatic rifle (arcane, divine,or mundane their choice).</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8316746, member: 63508"] That makes it a dumb name. Anyway, my Scholar would be a non-sneaky rogue [LIST] [*]Hit Points: 1d8 per Scholar level [*]Proficiencies: [LIST] [*]Armor: Light armor and shields [*]Weapons: Simple weapons, hand crossbows, light crossbows, and heavy crossbows [*]Tools: Any one artisan's tool [*]Saving Throws: Intelligence, Wisdom [*]Skills: Choose four from Arcana, Deception, History, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Medicine, Nature and Religion [/LIST] [/LIST] It would get 2 expertise and be able to Help as a bonus action. At level 2, a scholar would get "Brain Points" and can spend them to do things like use an object, replace their Str or Dex save with an Int Save, reload their Initiative, deal bonus damage to a "flanked" foe, or add proficiency to an improvised action or weapon attack. The warlord subclass would get martial weapons, medium weapons, and heavy armor. They could spend "Brain Points" to give allies attack and actions allowing for impromptu volleys and shield walls or give inspiration to add HP. There would be an occulist, theologian, detective, and aristocrat subclasses that have more uses of "Brain Points" At level 17, they invent an automatic rifle (arcane, divine,or mundane their choice). [/QUOTE]
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Spellcasters and Balance in 5e: A Poll
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