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Spellcasting Prodigy - Whats the beef?
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<blockquote data-quote="Friadoc" data-source="post: 273656" data-attributes="member: 5445"><p>I've not used it,</p><p></p><p>...but that is mainly because I've yet to generate a PC whom I would felt had grown up as a 'prodigy'.</p><p></p><p>Personally I would use this feat the same way I would use any feat that refers to the character being special inhis early life, or a paragon of rapid advancement.</p><p></p><p>IE: The kid who graduates highschool at 13, finishes his first degree in college at 17, and has a Ph.D. in his mid-twenties.</p><p></p><p>I can see why a lot of people complain about a lot of feats, but I don't think it's as much the fault of the feat as it is of the players who abuse said items.</p><p></p><p>Then again, I'm an unusual one in that I design a character who makes sense, so the only time I grab certain feats is when it makes sense to the character's history and development.</p><p></p><p>In my current FR campaign I'm playing a Paladin of Lathander and he recently earned a feat, now I could have grabbed anything that would increase his potency in the game, but the only think which made sense was 'Spirited Charge' - you see he fights from the back of his mount, a Dire Wolf, quite often and he has used the lance a lot.</p><p></p><p>Even a bit more queer was the fact that I dicussed the feat choices with not only my DM, but some of the others in the group as I wanted to make sure I picked something that would 'fit' to the current events and gaming.</p><p></p><p>Anyhow, I think as long as someone picks a feat that 'fits' to the concept, history, design and so forth of a PC, it should be 'all good all the time'.</p></blockquote><p></p>
[QUOTE="Friadoc, post: 273656, member: 5445"] I've not used it, ...but that is mainly because I've yet to generate a PC whom I would felt had grown up as a 'prodigy'. Personally I would use this feat the same way I would use any feat that refers to the character being special inhis early life, or a paragon of rapid advancement. IE: The kid who graduates highschool at 13, finishes his first degree in college at 17, and has a Ph.D. in his mid-twenties. I can see why a lot of people complain about a lot of feats, but I don't think it's as much the fault of the feat as it is of the players who abuse said items. Then again, I'm an unusual one in that I design a character who makes sense, so the only time I grab certain feats is when it makes sense to the character's history and development. In my current FR campaign I'm playing a Paladin of Lathander and he recently earned a feat, now I could have grabbed anything that would increase his potency in the game, but the only think which made sense was 'Spirited Charge' - you see he fights from the back of his mount, a Dire Wolf, quite often and he has used the lance a lot. Even a bit more queer was the fact that I dicussed the feat choices with not only my DM, but some of the others in the group as I wanted to make sure I picked something that would 'fit' to the current events and gaming. Anyhow, I think as long as someone picks a feat that 'fits' to the concept, history, design and so forth of a PC, it should be 'all good all the time'. [/QUOTE]
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