Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Spelljammer d20
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Randolpho" data-source="post: 142388" data-attributes="member: 3016"><p>I saw that part and, ironically, that's what got me thinking about the rest. How do you know where to point your ship? Can you see everything with the naked eye? </p><p></p><p>Given the likely distances involved (and the travel times back this up), you can't see a damn thing with the naked eye. Therefore, there must be some way of finding out where you go. I assume Pyre is visible from any location in the system, is that used as a navigational aid? Given the mention of tidal effects of moons (and the lack thereof on one of the planets), are the planetary bodies in motion? Do they orbit? How does one determine where in the sky a planet happens to be at the moment? </p><p></p><p>None of this is mentioned, and it's all important, IMO. *Especially* if you want to have secret hideout bases on vagrant asteroids, etc. in your game.</p><p></p><p>Also not mentioned is inter-stellar travel. I've simply assumed that it's not possible. </p><p></p><p></p><p></p><p>That's all? Whew. Old Spelljammer drained spells from the spellcaster sitting in the helm. There was no mention of this in the supplement, so I was wondering if it was still the case. </p><p></p><p>Are there any plans to fix the only flaw I mentioned in an errata? Space is 3d, but the guns only fire forward, backward, left, or right. Up/Down doesn't appear to be mentioned.</p></blockquote><p></p>
[QUOTE="Randolpho, post: 142388, member: 3016"] I saw that part and, ironically, that's what got me thinking about the rest. How do you know where to point your ship? Can you see everything with the naked eye? Given the likely distances involved (and the travel times back this up), you can't see a damn thing with the naked eye. Therefore, there must be some way of finding out where you go. I assume Pyre is visible from any location in the system, is that used as a navigational aid? Given the mention of tidal effects of moons (and the lack thereof on one of the planets), are the planetary bodies in motion? Do they orbit? How does one determine where in the sky a planet happens to be at the moment? None of this is mentioned, and it's all important, IMO. *Especially* if you want to have secret hideout bases on vagrant asteroids, etc. in your game. Also not mentioned is inter-stellar travel. I've simply assumed that it's not possible. That's all? Whew. Old Spelljammer drained spells from the spellcaster sitting in the helm. There was no mention of this in the supplement, so I was wondering if it was still the case. Are there any plans to fix the only flaw I mentioned in an errata? Space is 3d, but the guns only fire forward, backward, left, or right. Up/Down doesn't appear to be mentioned. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Spelljammer d20
Top