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<blockquote data-quote="Randolpho" data-source="post: 152585" data-attributes="member: 3016"><p>Aside from the fact that I don't like evil campaigns, it sounds like a good setup.</p><p></p><p>Here's an interesting twist if you like, and you don't have to play an evil campaign... the imprisonment on the Spider Moon actually worked a little. The Drow, for the most part, are neutral to good, rather than evil. </p><p></p><p>But the few in power are still quite evil, and they want revenge. They struck the deal with the Illithids, but nobody else knows about it. They built up the fleet, all the while telling everyone else that it was for exploration, rather than conquest. They secretly arrange an all-out war, and hope that the first few battles will reawaken the cruel nature that has been dormant in the populace for so long. </p><p></p><p>You start with a group of 1st level good or neutral drow, crewing a small scout ship. And they watch with horror as the plan works, seemingly on everyone but them. They treat the prisoners they take well, rather than torture them. They don't kill needlessly. Yet their captain was one of "them". He prods and tries to force the PCs to commit heinous acts on the prisoners... </p><p></p><p>they rebel... </p><p></p><p>And now they're on the run. Unwelcome at home, unwelcome abroad, but with a ship that can take them to new ports and hideaways, trying to find a safe place to rest, trying to find the remnants of the "good" drow (surely not everyone reverted to evil!), but thwarted at every turn...</p><p></p><p>Damn, that'd make a good TV show! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Randolpho, post: 152585, member: 3016"] Aside from the fact that I don't like evil campaigns, it sounds like a good setup. Here's an interesting twist if you like, and you don't have to play an evil campaign... the imprisonment on the Spider Moon actually worked a little. The Drow, for the most part, are neutral to good, rather than evil. But the few in power are still quite evil, and they want revenge. They struck the deal with the Illithids, but nobody else knows about it. They built up the fleet, all the while telling everyone else that it was for exploration, rather than conquest. They secretly arrange an all-out war, and hope that the first few battles will reawaken the cruel nature that has been dormant in the populace for so long. You start with a group of 1st level good or neutral drow, crewing a small scout ship. And they watch with horror as the plan works, seemingly on everyone but them. They treat the prisoners they take well, rather than torture them. They don't kill needlessly. Yet their captain was one of "them". He prods and tries to force the PCs to commit heinous acts on the prisoners... they rebel... And now they're on the run. Unwelcome at home, unwelcome abroad, but with a ship that can take them to new ports and hideaways, trying to find a safe place to rest, trying to find the remnants of the "good" drow (surely not everyone reverted to evil!), but thwarted at every turn... Damn, that'd make a good TV show! ;) [/QUOTE]
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