Spells and item suggestions for melee druid?

Bibliophile

First Post
Well, I'm working on a melee-focused druid for a campaign to start soon. We're using the gestalt-classes and beginning at 15th level. The character's classes are:

Druid 13/Monk 1/Fighter 7/Warshaper 5**/Nature's Warrior 4**

His feats are: Power Attack, Cleave, Natural Spell, Extend Spell, Empower Spell, Stunning Fist, Weapon Focus (Claw), Weapon Specialization (Claw), Improved Natural Attack (Claw)*, Multiattack*, Improved Critical (Claw), Track

So, what spells and/or equipment would help him most in melee?

Also, I'm thinking of switching two feats for Improved Bull Rush and Awesome Blow* would this be a good idea? And, if so, which two should I switch?

*Feats from the Monster Manual 3.5ed
**Presteige Classes from Complete Warrior
 

log in or register to remove this ad

That sort of a character should be able to wildshape into a Dire Tiger, buff himself with spells and start killing anything in sight. What's the problem?

EDIT: just go over the basic spells in PHB. There's plenty to choose from.
 
Last edited:

I'd take the Improved Bull's Rush / Awesome Blow Combo, and I'd replace Cleave and Empower Spell. Note that, as written, Stunning Fist works only on Improved Unarmed Strikes, not natural weapons, so talk about that with your DM.

Spell-wise, you can't go wrong with Greater Magic Fang, Animal Growth and Barkskin. Shilleagh and Flame Blade are good for those times when you're stuck as a human, and the Summon Nature's Allies make for excellent flank-buddies, if nothing else. For equipment, get some oils of align weapon and silver-sheen (or whatever the oil of silvering is) for those natural weapons for DR. Try to get your items in shapes that won't fall off when you change form (amulets and rings are good, vests and bracers are bad).

Demiurge out.
 

What I would do if I were you would be just drop the fighter levels, and anything that doesn't involve spellcasting levels.

You cna do so much more with Shapechange than you could ever do with your build. Shapechange is God.

If your DM allows Book of Exalted Deeds, the Vow of Poverty druid works well with melee, because those bonuses don't go away while wildshaped. Make sure you pick up Touch of Golden Ice and Exalted wild shape ASAP, exalted wildshape will serve you seel until you can cast Shapechange, and still has use after your shapechanges run out.
 

Enchanted Trinkets Complete

Remove ads

Top