Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Spells for Adventures in Middle Earth
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chekmx" data-source="post: 7893317" data-attributes="member: 7019972"><p>I know this is an old thread but I guess quite a few people picked up the humble bundle. I really like the idea of using exhaustion as a resource for spell casting. I thought that learning spells would make a fellowship undertaking. </p><p></p><p>Find spell Undertaking</p><p>The adventure spends the fellowship phase in a library at a sanctuary. At the end of this period they make a lore check with a DC = 17+ the Spell level of the spell they wish to find. If they are successful and the sanctuary has a record of that spell then they have found the spell and attempt to learn this spell in a future fellowship phase. A critical fail means the player has stumbled across Dark knowledge of the Enemy a gains a shadow point.</p><p></p><p>Learn spell Undertaking</p><p>The adventure spends the fellowship phase studying a spell that they have either found whilst adventuring or discovered using the Find spell Undertaking. At the end of the period the player makes a skill check against an appropriate skill probably Lore/Shadow Lore but possible Persuasion for spells like Charm Person etc.. the DC would be 22+ the Spell Level to learn and a critical fail means the player has stumbled across Dark knowledge of the Enemy shadow point equal to the level of the spell.</p><p></p><p>I would be tempted to use the reduced list suggest on page 145 of the lore master guide and I also like the idea that a successful audience could provide the players with a rumor or fact about the location of certain spell.</p></blockquote><p></p>
[QUOTE="Chekmx, post: 7893317, member: 7019972"] I know this is an old thread but I guess quite a few people picked up the humble bundle. I really like the idea of using exhaustion as a resource for spell casting. I thought that learning spells would make a fellowship undertaking. Find spell Undertaking The adventure spends the fellowship phase in a library at a sanctuary. At the end of this period they make a lore check with a DC = 17+ the Spell level of the spell they wish to find. If they are successful and the sanctuary has a record of that spell then they have found the spell and attempt to learn this spell in a future fellowship phase. A critical fail means the player has stumbled across Dark knowledge of the Enemy a gains a shadow point. Learn spell Undertaking The adventure spends the fellowship phase studying a spell that they have either found whilst adventuring or discovered using the Find spell Undertaking. At the end of the period the player makes a skill check against an appropriate skill probably Lore/Shadow Lore but possible Persuasion for spells like Charm Person etc.. the DC would be 22+ the Spell Level to learn and a critical fail means the player has stumbled across Dark knowledge of the Enemy shadow point equal to the level of the spell. I would be tempted to use the reduced list suggest on page 145 of the lore master guide and I also like the idea that a successful audience could provide the players with a rumor or fact about the location of certain spell. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Spells for Adventures in Middle Earth
Top