Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Spells & Magic Tattoos: New Unearthed Arcana
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 7950624" data-attributes="member: 58197"><p>I'm not so sure it needs the nerf. It's an excellent spell, don't get me wrong, but it has some major drawbacks compared to <em>holy weapon</em>:</p><ul> <li data-xf-list-type="ul">You can't put it on somebody else. <em>Holy weapon</em> can be cast on the deadliest weapon-wielder in the party; give it to a PAM fighter or a frenzying berserker, and watch them go to town. <em>Spirit shroud</em> can only be used by you, the caster, which means you have to a) be an effective melee combatant and b) have 5th-level spell slots. This is not impossible, but you're not going to get as much mileage out of it as a dedicated martial.</li> <li data-xf-list-type="ul">It's a concentration spell that forces the spellcaster into melee. The risk of losing concentration is high. With <em>holy weapon</em>, you have the options to put it on someone else or use it with a ranged weapon, allowing you to stay in the back rank.</li> <li data-xf-list-type="ul">The duration is capped at 1 minute, so even if you do hold concentration, you will never get more than one combat out of it. <em>Holy weapon,</em> with a 1-hour duration, can be sustained through multiple battles.</li> </ul></blockquote><p></p>
[QUOTE="Dausuul, post: 7950624, member: 58197"] I'm not so sure it needs the nerf. It's an excellent spell, don't get me wrong, but it has some major drawbacks compared to [I]holy weapon[/I]: [LIST] [*]You can't put it on somebody else. [I]Holy weapon[/I] can be cast on the deadliest weapon-wielder in the party; give it to a PAM fighter or a frenzying berserker, and watch them go to town. [I]Spirit shroud[/I] can only be used by you, the caster, which means you have to a) be an effective melee combatant and b) have 5th-level spell slots. This is not impossible, but you're not going to get as much mileage out of it as a dedicated martial. [*]It's a concentration spell that forces the spellcaster into melee. The risk of losing concentration is high. With [I]holy weapon[/I], you have the options to put it on someone else or use it with a ranged weapon, allowing you to stay in the back rank. [*]The duration is capped at 1 minute, so even if you do hold concentration, you will never get more than one combat out of it. [I]Holy weapon,[/I] with a 1-hour duration, can be sustained through multiple battles. [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Spells & Magic Tattoos: New Unearthed Arcana
Top