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Spells which you dont allow
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<blockquote data-quote="Scurvy_Platypus" data-source="post: 4146405" data-attributes="member: 43283"><p>Currently the game I'm running has no magic spells over 5th level, and additionally doesn't have anti-magic or planar/dimensional travel spells (it does have Teleport though).</p><p></p><p>Additionally, healing magic is around but tends to be more of the lower level sort. Folks have been fine with it and had plenty of fun.</p><p></p><p>As for any "back from the dead spells"...</p><p></p><p>I personally don't like killing characters. Whup 'em hard, sure. Kill 'em? No. But when the spell cap of 5th level was brought up, I explicitly said, "I don't try to kill characters. In fact, I personally prefer not to have death on the table at all. But if you want, when a character loses all their hit points, then they're dead. With the spell cap in place, it means no coming back from the dead.</p><p></p><p>So, we can either take death off the table, have it on there and make you create a new character, or I can keep the spell cap and simply have a mechanism to bring folks back from the dead that sidesteps the spell cap issue. What do you want to do?"</p><p></p><p>The group decided to go with character death and no comeback. *shrug* It's not _my_ choice but they're happy with it, so that's the important thing. I don't hold back either. So far I've almost killed the party a couple of times (TPK version) and individual characters (including my wife's) at least once. Nobody's actually died yet though, which I'm pleased about.</p></blockquote><p></p>
[QUOTE="Scurvy_Platypus, post: 4146405, member: 43283"] Currently the game I'm running has no magic spells over 5th level, and additionally doesn't have anti-magic or planar/dimensional travel spells (it does have Teleport though). Additionally, healing magic is around but tends to be more of the lower level sort. Folks have been fine with it and had plenty of fun. As for any "back from the dead spells"... I personally don't like killing characters. Whup 'em hard, sure. Kill 'em? No. But when the spell cap of 5th level was brought up, I explicitly said, "I don't try to kill characters. In fact, I personally prefer not to have death on the table at all. But if you want, when a character loses all their hit points, then they're dead. With the spell cap in place, it means no coming back from the dead. So, we can either take death off the table, have it on there and make you create a new character, or I can keep the spell cap and simply have a mechanism to bring folks back from the dead that sidesteps the spell cap issue. What do you want to do?" The group decided to go with character death and no comeback. *shrug* It's not _my_ choice but they're happy with it, so that's the important thing. I don't hold back either. So far I've almost killed the party a couple of times (TPK version) and individual characters (including my wife's) at least once. Nobody's actually died yet though, which I'm pleased about. [/QUOTE]
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Spells which you dont allow
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