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Spells with varying levels of success?
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<blockquote data-quote="J.Quondam" data-source="post: 9066476" data-attributes="member: 7030100"><p>Thanks for the overview!</p><p>I think my concern still holds, at least as far as the "max result" boon that can come on a Spectacular result, and even moreso since it looks like dice pools can be of differing sizes.</p><p>Consider two casters, a lesser one with a 2d6 pool and more powerful one with 3d8. Also assume both beat a particular opponent that rolls all 1s on 2d6. If I understand correctly, both those characters would enjoy a Spectacular result, with the max result bonus tacked on, right? Then the math for those max results looks like:</p><p style="margin-left: 20px">The odds of the lesser one rolling two 6s is 1/36, or a little under 3%.</p> <p style="margin-left: 20px">The odds of the better one rolling three 8s is 1/512, or around 0.2%.</p><p>So that lesser caster is over 10x more likely to get that max result (ie, "all dice roll max") than a better caster. For your spell above, that means that lesser caster would accidentally pop off 10x as many permanent petrification immunities as the more accomplished caster.</p><p></p><p>Does that make sense? I'm not sure I'm explaining this well, or if it's even a concern for this game system.</p><p></p><p><em>(Fwiw, I've only zeroed in on this because I was recently considering a dice pool system similar to this and encountered exactly this paradoxical issue where the "best possible" result gets less likely as a chacter becomes more competent.)</em></p></blockquote><p></p>
[QUOTE="J.Quondam, post: 9066476, member: 7030100"] Thanks for the overview! I think my concern still holds, at least as far as the "max result" boon that can come on a Spectacular result, and even moreso since it looks like dice pools can be of differing sizes. Consider two casters, a lesser one with a 2d6 pool and more powerful one with 3d8. Also assume both beat a particular opponent that rolls all 1s on 2d6. If I understand correctly, both those characters would enjoy a Spectacular result, with the max result bonus tacked on, right? Then the math for those max results looks like: [INDENT]The odds of the lesser one rolling two 6s is 1/36, or a little under 3%.[/INDENT] [INDENT]The odds of the better one rolling three 8s is 1/512, or around 0.2%.[/INDENT] So that lesser caster is over 10x more likely to get that max result (ie, "all dice roll max") than a better caster. For your spell above, that means that lesser caster would accidentally pop off 10x as many permanent petrification immunities as the more accomplished caster. Does that make sense? I'm not sure I'm explaining this well, or if it's even a concern for this game system. [I](Fwiw, I've only zeroed in on this because I was recently considering a dice pool system similar to this and encountered exactly this paradoxical issue where the "best possible" result gets less likely as a chacter becomes more competent.)[/I] [/QUOTE]
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