schporto
First Post
So, I'm gonna use a spellweaver (MM2 p187) against my players shortly. There was a nice article in Dragon 338 too. The base creature is a CR10 which is lower then I'm looking for. So I figured I'd advance him to about a CR 14. My problem is I'm not sure the best way to do this. I'm assuming ANY class is 'associated' as the SW advances its spell casting by any hit dice. So the real question is what class to add to give the best synergy...
Fighter type for the HP and attack bonus?
Cleric to give access to the divine spells? (Which I assume would work with spell weaving)
Or (ewww) Ur-Priest?
Rogue to get the sneak attacks?
Monk for nice saves and some funky abilities.
Psion?
Any ideas?
The creature does have a point in being there, but can use any background that incorporates the whole "desires all magic items" bit.
Thanks for any help.
-cpd
Fighter type for the HP and attack bonus?
Cleric to give access to the divine spells? (Which I assume would work with spell weaving)
Or (ewww) Ur-Priest?
Rogue to get the sneak attacks?
Monk for nice saves and some funky abilities.
Psion?
Any ideas?
The creature does have a point in being there, but can use any background that incorporates the whole "desires all magic items" bit.
Thanks for any help.
-cpd