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Spending HP to do cool stuff - a brainstorm thread
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<blockquote data-quote="TheSword" data-source="post: 8606381" data-attributes="member: 6879661"><p>I once suggested that Battlemaster maneuvers be opened up to any character <a href="https://www.enworld.org/threads/battle-master-maneuvers-for-any-class-by-spending-a-hd.674566/" target="_blank">D&D 5E - Battle Master maneuvers for any class by spending a HD</a> It’s a similar though more powerful affect.</p><p></p><p>I think the issue with spending HD rather than spending HP is that it adds no spice to the combat because actually it doesn’t change the risk profile of that combat (it prevents future combat healing) if the DM allows sufficient short rests and runs long encounter days (otherwise long rests cheapen it).</p><p></p><p>In a game where a long rest requires a safe haven like in AIME or Dark Souls 5e then it might work, and therefore those HD actually mean something. AIME did have feats that allowed you to spend HD, I recal an elf feat that let you shoot an arrow that automatically critted by spending a HD.</p><p></p><p>The advantage of spending Hp as [USER=6685541]@BookTenTiger[/USER] suggests is that it makes the decision a tough one that affects that point in time. Do you exert yourself and leave yourself vulnerable now for a one off benefit. It’s classic expediency - tempting but risky.</p><p></p><p>I hear what people are saying about casters I would have it affect spell attack rolls and spell damage but not DCs.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8606381, member: 6879661"] I once suggested that Battlemaster maneuvers be opened up to any character [URL='https://www.enworld.org/threads/battle-master-maneuvers-for-any-class-by-spending-a-hd.674566/']D&D 5E - Battle Master maneuvers for any class by spending a HD[/URL] It’s a similar though more powerful affect. I think the issue with spending HD rather than spending HP is that it adds no spice to the combat because actually it doesn’t change the risk profile of that combat (it prevents future combat healing) if the DM allows sufficient short rests and runs long encounter days (otherwise long rests cheapen it). In a game where a long rest requires a safe haven like in AIME or Dark Souls 5e then it might work, and therefore those HD actually mean something. AIME did have feats that allowed you to spend HD, I recal an elf feat that let you shoot an arrow that automatically critted by spending a HD. The advantage of spending Hp as [USER=6685541]@BookTenTiger[/USER] suggests is that it makes the decision a tough one that affects that point in time. Do you exert yourself and leave yourself vulnerable now for a one off benefit. It’s classic expediency - tempting but risky. I hear what people are saying about casters I would have it affect spell attack rolls and spell damage but not DCs. [/QUOTE]
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