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Spider-Man: Homecoming Writers Talk D&D Movie
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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8001568" data-attributes="member: 7023887"><p>I think they should speak in a way people would understand in the 21st century, while not having them talk in meme-language. The language should be similar to Lord of the Rings or the Hobbit. </p><p>Comedy should be a part of the movie, but the movie shouldn't be a comedy.</p><p>The movie should not be a redo of any existing D&D books. No Drizzt and the Crystal Shard, no Elminster books, no Blackstaff books, none of those. This would not be appreciated by most of the community, and wouldn't draw in the attention of non-D&D players. They need a new story to appease a broader audience.</p><p>Start small. Don't try to make a universe with the first movie, but hope for the best.</p><p>Have good writers, cast, directors, and CGI. These are important. Bad writers make plot holes and terrible dialogue. Bad cast make scenes cringy. Bad directors destroy movies. Bad CGI makes the scenes with it basically unwatchable. </p><p>Have fan service in the movie, but don't make the movie be about fan service. (This is what went wrong with the Force Awakens, in my opinion.)</p><p></p><p>This is about it. Making a good movie for D&D is probably somewhere along these lines.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8001568, member: 7023887"] I think they should speak in a way people would understand in the 21st century, while not having them talk in meme-language. The language should be similar to Lord of the Rings or the Hobbit. Comedy should be a part of the movie, but the movie shouldn't be a comedy. The movie should not be a redo of any existing D&D books. No Drizzt and the Crystal Shard, no Elminster books, no Blackstaff books, none of those. This would not be appreciated by most of the community, and wouldn't draw in the attention of non-D&D players. They need a new story to appease a broader audience. Start small. Don't try to make a universe with the first movie, but hope for the best. Have good writers, cast, directors, and CGI. These are important. Bad writers make plot holes and terrible dialogue. Bad cast make scenes cringy. Bad directors destroy movies. Bad CGI makes the scenes with it basically unwatchable. Have fan service in the movie, but don't make the movie be about fan service. (This is what went wrong with the Force Awakens, in my opinion.) This is about it. Making a good movie for D&D is probably somewhere along these lines. [/QUOTE]
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