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[Spoilers for Tomb of Annihilation] Looking for help from the Hive Mind
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<blockquote data-quote="snaggle2th" data-source="post: 7938177" data-attributes="member: 6667238"><p>So, my party has just failed spectacularly at the Tomb of Annihilation--they managed to hand the Soul Monger over to Asmodeus, who is using it to hoover up the souls of anyone who dies on the Prime Material plane. They are back in Port Nyanzaru, and are planning to travel to Hell (by way of Skullport and then Sigil) to destroy the Soul Monger, for real this time. </p><p></p><p>Now, I have a Tiefling paladin of Kelemvor (god of death) who is looking for help from his deity. It makes sense that Kelemvor would be very motivated to assist and stop the diversion of souls. What sort of assistance would you suggest? Looking for something that would meaningfully assist the party, without unbalancing things or creating too much of a shortcut.</p><p></p><p>So far I am kicking around ideas like:</p><ul> <li data-xf-list-type="ul"> a magic item / boon / blessing</li> <li data-xf-list-type="ul">an ally who can provide lore or other assistance</li> <li data-xf-list-type="ul">something to assist with the planar travel (but not bypass Sigil)</li> <li data-xf-list-type="ul">something to assist in the destruction of the Soul Monger.</li> </ul><p>In typing this out, I have come up with the idea that there is a portal key that opens one of the gates to hell in Sigil. The portal key is currently in the grave of an plane-traveling adventurer in Skullport or Waterdeep. The PCs have to dig up the grave to retrieve the portal key. The paladin gets a vision of this grave (or crypt) while praying/meditating.</p><p></p><p>Other ideas/suggestions welcome!</p></blockquote><p></p>
[QUOTE="snaggle2th, post: 7938177, member: 6667238"] So, my party has just failed spectacularly at the Tomb of Annihilation--they managed to hand the Soul Monger over to Asmodeus, who is using it to hoover up the souls of anyone who dies on the Prime Material plane. They are back in Port Nyanzaru, and are planning to travel to Hell (by way of Skullport and then Sigil) to destroy the Soul Monger, for real this time. Now, I have a Tiefling paladin of Kelemvor (god of death) who is looking for help from his deity. It makes sense that Kelemvor would be very motivated to assist and stop the diversion of souls. What sort of assistance would you suggest? Looking for something that would meaningfully assist the party, without unbalancing things or creating too much of a shortcut. So far I am kicking around ideas like: [LIST] [*] a magic item / boon / blessing [*]an ally who can provide lore or other assistance [*]something to assist with the planar travel (but not bypass Sigil) [*]something to assist in the destruction of the Soul Monger. [/LIST] In typing this out, I have come up with the idea that there is a portal key that opens one of the gates to hell in Sigil. The portal key is currently in the grave of an plane-traveling adventurer in Skullport or Waterdeep. The PCs have to dig up the grave to retrieve the portal key. The paladin gets a vision of this grave (or crypt) while praying/meditating. Other ideas/suggestions welcome! [/QUOTE]
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