Spontaneous Druid?

Corlon

First Post
I know that in 3.5 druids can spontaneously cast summon nature's ally spells, but I'm talking about a completely spontaneous druid.

I had a character concept idea, which is a druid that basically embodies the destructive forces of nature (ie all of the flame spells, lightning, earthquake, etc.).

Anyways, I thought this character would be cooler if he had the few spells known/more spells per day + spontaneous casting ability.

Therefore I'm wondering what you guys think about just switching the Wizard SPD that the druid has for SPD/SK that the Sorcerer has.

Would this be too unbalancing or about right?

If it's unbalancing, what should be done to make it balanced?
 

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Wizards already did a class that is something like this: the spirit shaman from Complete Divine... I will note that it's not a direct Druid conversion though.

They concentrate more on the... well... spirit aspects of things: hence, a spirit companion, etc etc.

So, as for sorcerer SPD/SK for the Druid, I think that'd be okay... but you should probably reduce something as a result, my group of players/DM's already sees the Sorcerer as being more powerful than the wizard (and highly broken, according to one).
 




Bihor said:
Wizard did the spontanious divine spellcaster in Unearth arcana.

for the Druid and the cleric
Oh... they did? *would go read up on it in his copy of UA but is too lazy* lol... somehow, I completely forgot about UA as having... well... classes (despite having had a character in my campaign whose taken a few levels in Urban Ranger)
 

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