Axegrrl said:Requirements:
- Ability to spontaneously cast both 2nd-level divine and 2nd-level arcane spells (translation: entry requirement is level 9).
- Skills: Spellcraft 8 ranks, Knowledge (Religion) 8 ranks (translation: you spend 16 out of your 22+(int bonus*11) skill points on these two skills).
- Feat: maybe Skill focus in either Spellcraft or Knowledge (Religion).... any others that would be apporpriate?
- Patron diety's portfolio includes magic (this works out to an alignment restriction as well, given the favored soul's 1-step alignment restriction, but restricts the choice of diety more than the favored soul class)
HD: d6 (drop by 1 from favored soul and battle sorcerer)?
BAB: as cleric (same)
Saves: as wizard (drop by 2 from favored soul; same as battle sorcerer)
I'm thinking of restricting all metamagic feats from this character -- i.e., if the character knows any metamagic feats, they've focused too much on manipulating either divine or arcane energy, and are not as open to learning to channel/cast the other type of magic. So, "must not know any metamagic feats" would be an entry requirement, and "can not learn any metamagic feats" would be a class restriction.
Another thing to consider: while this may look overpowered compared to an arcane-based prestige class, take a look at the divine-based prestige classes: d8s, cleric BAB, two good saves, special ability and spellcasting every level.
Comparing this to a cleric-based prestige class, you drop a hit die level, a good save, and all the per-level special abilities in exchange for sorcerer spells.
Axegrrl said:The mystic theurge pretty much presumes you have cleric levels and wizard levels (the quote is "simultaneously mastering spells common to clerics and wizards"). The divine caster class has d8s for hit dice, the cleric BAB, and two good saves. The arcane caster class has d4s for hit dice, the wizard BAB, and one good save. The mystic theurge gets d4s for hit dice and the wizard BAB, and only one good save. Your HD, BAB, and saves are those of the arcane class. From one viewpoint, you trade the feats (if any) and the familiar for divine spells.
Both the favored soul and the battle sorcerer are spontaneous casters. They both get d8s for hit dice and the cleric BAB. The favored soul gets three good saves; the battle sorcerer gets one. Comparing the mystic theurge to the arcane precursor of this combination, you lose not only the familiar to get the divine spells, but you also cut the hit points in *half* -- *and* your BAB goes down. This combination loses a lot more to get the same benefit.
The text in the mystic theurge indicates that it is a very bookish class:
- they "draw power from...musty tomes"
- they are "obsessed with magical lore"
- they are "always on the hunt for...new arcane spells"
All of these indicate a studied mastery of magic, completely in line with a d4, wizard BAB, and wizard save bonuses.
monboesen said:The argument that later possible entry in a prestige class should allow greater benefits is not a very good one, even if it is presented in some core book.
Axegrrl said:If there's one thing I've learned from looking over assorted prestige classes, it's that they are *not* balanced -- either against each other or against the core classes.
Magic-based prestige classes (whether arcane or divine) typically have +1 caster level *and* a special ability for *every* level. That's definitely more powerful than the base class. The Loremaster and the Red Wizard are both examples of that -- at a couple of levels, the Red Wizard gets *two* specials in addition to the spells.
So consider:
Requirements:
- Ability to spontaneously cast both 2nd-level divine and 2nd-level arcane spells (translation: entry requirement is level 9).
- Skills: Spellcraft 8 ranks, Knowledge (Religion) 8 ranks (translation: you spend 16 out of your 22+(int bonus*11) skill points on these two skills).
- Feat: maybe Skill focus in either Spellcraft or Knowledge (Religion).... any others that would be apporpriate?
- Patron diety's portfolio includes magic (this works out to an alignment restriction as well, given the favored soul's 1-step alignment restriction, but restricts the choice of diety more than the favored soul class)
HD: d6 (drop by 1 from favored soul and battle sorcerer)?
BAB: as cleric (same)
Saves: as wizard (drop by 2 from favored soul; same as battle sorcerer)
I'm thinking of restricting all metamagic feats from this character -- i.e., if the character knows any metamagic feats, they've focused too much on manipulating either divine or arcane energy, and are not as open to learning to channel/cast the other type of magic. So, "must not know any metamagic feats" would be an entry requirement, and "can not learn any metamagic feats" would be a class restriction.
Another thing to consider: while this may look overpowered compared to an arcane-based prestige class, take a look at the divine-based prestige classes: d8s, cleric BAB, two good saves, special ability and spellcasting every level.
Comparing this to a cleric-based prestige class, you drop a hit die level, a good save, and all the per-level special abilities in exchange for sorcerer spells.
the Jester said:Just because there are unbalanced prestige classes out there doesn't mean you should write one.
Ergh, I still say go with d4, worst attack. If this guy's getting full spells in both classes, he shouldn't outpace a mystic theurge. Regardless of the fact that he doesn't get in early, at 20th level the picture's the same except that the mystic theurge has worse BAB and hit points. How is that balanced?This defeats the author's original purpose which was to create a Battle Theurge. If they wanted a standard Mystic Theurge they would have just used that class as printed.
Note also that the wizard/psion theurge type in the XPH is just like the mystic theurge- d4, one good save, advances caster and manifester level only.
Yes it is the same, because it falls into the same category as the Mystic Theurge. MT assumes and is DESIGNED for a Cleric/Wizard and focuses on the weakest aspect of the contributing classes for saves and BAB (round down rule). For the XPH Theurge - Psions are basically Wizards in almost ever respect anyway so thusly the Theurge is also Wizard based.
Personally I think that if the rules from UA are being applied, a Battle Theurge is just as viable. The more I think about it though, you need to add the following conditions I forgot to mention in my previous post.
* Limited to Light Armor only without Arcane Spell Failure
* -1 Spell Per Day applies to BOTH classes increased by Theurge levels
* -1 Spell Known applies to BOTH classes increased by Theurge levels
This brings the "Battle" variant penalties to the divine side as well in the Theurge mix and helps to balance the power level more and makes sense that the "Battle" variant would influence the character as a whole once they learned to blend the two styles together.
JMHO.
Axegrrl said:If there's one thing I've learned from looking over assorted prestige classes, it's that they are *not* balanced -- either against each other or against the core classes.
Magic-based prestige classes (whether arcane or divine) typically have +1 caster level *and* a special ability for *every* level. That's definitely more powerful than the base class. The Loremaster and the Red Wizard are both examples of that -- at a couple of levels, the Red Wizard gets *two* specials in addition to the spells.
So consider:
Requirements:
- Ability to spontaneously cast both 2nd-level divine and 2nd-level arcane spells (translation: entry requirement is level 9).
- Skills: Spellcraft 8 ranks, Knowledge (Religion) 8 ranks (translation: you spend 16 out of your 22+(int bonus*11) skill points on these two skills).
- Feat: maybe Skill focus in either Spellcraft or Knowledge (Religion).... any others that would be apporpriate?
- Patron diety's portfolio includes magic (this works out to an alignment restriction as well, given the favored soul's 1-step alignment restriction, but restricts the choice of diety more than the favored soul class)
HD: d6 (drop by 1 from favored soul and battle sorcerer)?
BAB: as cleric (same)
Saves: as wizard (drop by 2 from favored soul; same as battle sorcerer)
I'm thinking of restricting all metamagic feats from this character --
Another thing to consider: while this may look overpowered compared to an arcane-based prestige class, take a look at the divine-based prestige classes: d8s, cleric BAB, two good saves, special ability and spellcasting every level.
Comparing this to a cleric-based prestige class, you drop a hit die level, a good save, and all the per-level special abilities in exchange for sorcerer spells.
For the one I said the requirements were so high that the first level it could be taken was 13, and that character is so far behind the power curve that they might just suicide before then because of it![]()
In the end then, with proper prereq's the class can, and should, be more powerful than a normal class/prc. Because of the very cost it took to get there
monboesen said:Prestige classes should never be more powerful than core classes. When they are, its bad design (and yes several official ones fall into this category). What they should be is more focused and possibly better at some things at the cost of being worse at other things.