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Spring Attack and Charge?
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<blockquote data-quote="Ridley's Cohort" data-source="post: 2128750" data-attributes="member: 545"><p>That would make too much sense. Instead we can say things like "the attack action consists of an attack action plus a move action", "the standard action consists of an action plus a move action".</p><p></p><p>The problem is there are not many good synonyms for the word "action" other than "move". Consider how hellacious it could get: "move equivalent moves are like move moves only without actual movement". They started with this odd concept of Standard Action and immediately sunk into a morass of confusing & vague terminology.</p><p></p><p>Really they should have made the definitions clear at the top in terms of legal "turns". The character has a turn. This is a "standard turn". This is a "full turn". </p><p></p><p>Everything below a turn is an action. "Single attack action", "multiple attack acton", "move action", "5' step action", etc. Add actions together as you please as long as they fit within a defined turn. You could actually create lists of standard actions and full actions now without the wording getting too bizarre (although I would prefer to avoid reusing the words "standard' and "full" altogether).</p><p></p><p>There are many ways to do it, and 3.0 found one of the worst.</p><p></p><p>I am not going to say Hyp is wrong, but to say his is obviously right based on what is written in the 3.0 PHB seems like a bit of a stretch.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 2128750, member: 545"] That would make too much sense. Instead we can say things like "the attack action consists of an attack action plus a move action", "the standard action consists of an action plus a move action". The problem is there are not many good synonyms for the word "action" other than "move". Consider how hellacious it could get: "move equivalent moves are like move moves only without actual movement". They started with this odd concept of Standard Action and immediately sunk into a morass of confusing & vague terminology. Really they should have made the definitions clear at the top in terms of legal "turns". The character has a turn. This is a "standard turn". This is a "full turn". Everything below a turn is an action. "Single attack action", "multiple attack acton", "move action", "5' step action", etc. Add actions together as you please as long as they fit within a defined turn. You could actually create lists of standard actions and full actions now without the wording getting too bizarre (although I would prefer to avoid reusing the words "standard' and "full" altogether). There are many ways to do it, and 3.0 found one of the worst. I am not going to say Hyp is wrong, but to say his is obviously right based on what is written in the 3.0 PHB seems like a bit of a stretch. [/QUOTE]
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