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Spring's D&D Release Will Be Ship-Themed
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7768589" data-attributes="member: 6802378"><p>I don't agree, Samurai and Ninja shouldn't be subclasses but base classes, and better with ki maneuvers as the martial adepts from Tome of Battle: Book of nine Swords. And there are other names like bushi or shinobi as options. Or they could be archetypes like in Pathfinder, showing an optional list of class features. </p><p></p><p>* If there are pirates with guns and gunpowder... then we will see a fight about balance of power between armors, magic, guns and savages. Guns can be fun if only be can be used by PCs, but if the PCs are ewoks or na'vis living in a primitive culture then the arrival of pirates or conquerers with firearms may be a true nightmare. Somebody could create low level spells to water gunpowder or create ectoplasm to block canons, or hand-to-hand fight classes would look for some bulletproof defense, for example lycantrophy curse.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7768589, member: 6802378"] I don't agree, Samurai and Ninja shouldn't be subclasses but base classes, and better with ki maneuvers as the martial adepts from Tome of Battle: Book of nine Swords. And there are other names like bushi or shinobi as options. Or they could be archetypes like in Pathfinder, showing an optional list of class features. * If there are pirates with guns and gunpowder... then we will see a fight about balance of power between armors, magic, guns and savages. Guns can be fun if only be can be used by PCs, but if the PCs are ewoks or na'vis living in a primitive culture then the arrival of pirates or conquerers with firearms may be a true nightmare. Somebody could create low level spells to water gunpowder or create ectoplasm to block canons, or hand-to-hand fight classes would look for some bulletproof defense, for example lycantrophy curse. [/QUOTE]
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Spring's D&D Release Will Be Ship-Themed
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